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Net EA: Back to the hell which spawned you!

 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Wed Feb 26, 2014 10:37 pm 
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Apocolocyntosis wrote:
I just play NetNet, an elegant combination of the worst bits of both rulesets.


Isn't that just 40k?

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Wed Feb 26, 2014 10:37 pm 
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Hi!

The title of net epic was hashed out on the old epic mailing list in 1997, more 17 years ago.

Seniority, young ones, seniority. ;)

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Wed Feb 26, 2014 10:38 pm 
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Dave wrote:
Apocolocyntosis wrote:
I just play NetNet, an elegant combination of the worst bits of both rulesets.


Isn't that just 40k?


Hi!

Lol! I think you got that right. ;)

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Wed Feb 26, 2014 11:48 pm 
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Apocolocyntosis wrote:
*or every firth sub-element if using the Turing-Wiffle Dutch interpretation of the rules – see 'what you need to play' section 1.1.1.1.1.5.6.1.8 §9, though this is hotly contested by NZ players and the micro-tournament scenes of several lapsed German principalities.


Indeed and for good reason as the existing rule makes a mockery of effective implementation of the 1.1.1.1.1.4.6.3b subclause, as can be plainly seen by anyone who cares to look. The New Zealand / Saxony position is clearly the most logical intepretation.

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 12:08 am 
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Markconz wrote:
Apocolocyntosis wrote:
*or every firth sub-element if using the Turing-Wiffle Dutch interpretation of the rules – see 'what you need to play' section 1.1.1.1.1.5.6.1.8 §9, though this is hotly contested by NZ players and the micro-tournament scenes of several lapsed German principalities.


Indeed and for good reason as the existing rule makes a mockery of effective implementation of the 1.1.1.1.1.4.6.3b subclause, as can be plainly seen by anyone who cares to look. The New Zealand / Saxony position is clearly the most logical intepretation.


Really? this again? we both know that subclause only came about after the grammatical mess caused by the magyar translation of 6th edition. It seems obvious but that's only due to a it being translated back again via the legacy Cockney rhyming rules, which, i might add aren't sanctioned for tournament play in the fist place! Anyway even if you do claim it as the best interpretation, i've yet to see you post a battle report making full use of articulated range ankus in anything like the prescribed manner. Speaking of which, the crudités and dip visible on table in the last bat rep with glyn were clearly out of formation in an illegal discard pile. As for Saxony, they don't even rule counter-snap-fire-underwatch-supressinon-clipping as legal in the 1997 RAW, so you can hardly cite them as an example of good form.

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 12:55 am 
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Heheheee!

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 3:45 am 
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Last edited by jimmyzimms on Thu Feb 27, 2014 3:49 pm, edited 1 time in total.

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 4:26 am 
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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 9:37 am 
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I’d just like to forestall any further debate on this issue that might take us off topic by saying this: keep in mind that all VP and objective scoring units must bounce twice before going over the netnet net.

For those of you not yet familiar with the first year of reading on the quick start guide, this is facilitated by the elastic ground scaling of netnet, which requires playing on a rubberised sheet (although the sheet is not needed if playing ‘true scale’, it is still required for the slaanesh special rules,). Fortunately this only reduces models breaking on serve by around 9%, meaning it still keeps within the spirit of the game (see: the spirit of the game – not playing the game).

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 9:40 am 
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I hear s rumour that GW is going to re-release netnetnet as "netnetnet : netageddon" sometime this century.

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 10:13 am 
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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 10:29 am 
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Personally, I think NetNet is too detailed, everyone should be playing the superior, meta-abstract variation EpicEpic, wherein i believe* you deploy models and make pew pew noises until one of you falls other or has to go out for chips and/or beer.

(*I say I believe because that description is already the closest thing to a rulebook EpicEpic has ever had, and is in fact much more structured than an actual game of EpicEpic, and it is possible by actually attempting to describe the game in a linear fashion I have already created a splinter group of simulationist EpicEpic that goes against the freeform expressionism that is the true spirit of the game**)

(**It is possible, of course, that the true spirit of the game is that any attempt to define the rules, or even perhaps the true spirit of the game is a failure, and therein lies the true game itself.***)

(***I am not, I think, a terribly good EpicEpic player****)

(****and by thinking that, I prove it to be so, because I have fallen into the trap philosophy whereby it is possible to be a "good" player of EpicEpic at all*****)

(*****or even a player)

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 Post subject: Re: Net EA: Back to the hell which spawned you!
PostPosted: Thu Feb 27, 2014 10:35 am 
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you say it's superior, i say it's nuncupatory tergiversation, in truth only zombocon is correct

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