Warhead wrote:
Spoken like a true Eldar Player. I play Eldar too btw, before you go off on one. Doom Weaver 150 points. Bio-Titan 600-ish points with weapons and now you propose it should be dead on a 4+... Hmm, yes, I see the sense of inbuilt flaws now. Oh, wait, no I really don't.
Now, now, don't blow a gasket. The same can be said of Basilisks, griffons, bombards, manitcores, medusas, whirlwinds and the thousand and one other artillery units out there belonging to other races, what's a artillery company cost? 600 points for 2 basilisk batteries and an bombard battery? All the fire from that company would cut right the heck through an Eldar titan's defenses without slowing a little. And let's review that by the way. Unless you house rule that Eldar titans never lose their holo fields, then we're left with any hit on a wing (and there's plenty of opportunities for that to happen with so many units) pretty much knocking out the Eldar titan's whole defensive mechanism in one hit, and suddenly leaving it immediately open to tank hunters . It's a huge gap that no other race has there to be exploited and people do exploit it. Now, if the rules never allowed eldar holofields to be lost, then that'd be a different story. But with multiple opportunities for a low cost artillery unit to savage an eldar titan to the point of utterly destroying it's sole defense mechanism, then I again state, why shouldn't the Tyranid biotitans have a vulnerability.
Does that mean I condone the overkill that's built in, no. I'd suggest that the mechanism needs adjustment when applied against very large targets like biotitans. It simply doesn't make sense to treat biotitans in the same way you treat much smaller and squishier targets.
That said, why not suggest that it receive a bonus to its save against the doom weaver?
Or offer up a solution that is more palatable?
Quote:
Unless the optional rules... (when did original rules get changed to optional rules anyway!?!) are used then Bio-Titans are an expensive (spelling)waste of points. No wonder I had a new Nid player bin the game after being torn apart a couple of times. If I had used Doomweavers like this he would have keeled over dead with apoplexy.
Again, relax, man. I'm not saying that the rules should be left as is. There's clearly something wrong here, and I for one would like to see the rules evolve a little too. Clearly the insta-kill is broken, but surely the rules could be reworked to make it more fair, yes?
But on that same tac, I think there's something very wrong with the Eldar's titans being so susceptible to artillery barrages. I know that my gaming group altered the eldar titan's shield tech... but that's a house rule for us, and I don't know if anyone here would even be interested hearing about that.