On the 2020 thread I was asked to give a 2021 update.
I had to think a bit about what to say in an update for this year. For now I can give a bit of a mini-update, no pun intended. It is hard to give a concise picture of what is going on with the business, the why’s and what not. It ends up covering many different topics which makes it all confusing. I’ll do my best though.
A good summary would be: Until my work situation changes, many of my release plans are on the backburner. I have a huge backlog of products in a diverse set of genres and scales that need to be released, but currently lack the resources to do so. When I say resources I actually mean time and motivation, both of which kind of feed into one another.
In a way I can’t really believe it is already June. My life this year has been completely and utterly consumed by my day job. I had hoped that things would gradually improve for me, but that just doesn’t seem realistic. I don’t expect anything to get better for me before September. After that…who knows. I know that it has to let up eventually, because I can’t continue on at the current pace. I was supposed to be logged back in right now actually.
As a result of my working situation, I am often left mentally exhausted and with very little free time. The exhaustion + lack of time has the side effect of sapping my motivation to do anything but just exist. At a high level, the business continues to operate much the same way it has been operating. I pack and ship orders, do inventory (poorly), cast some minis, send casting orders to the various casting houses, coordinate with sculptors, artists, etc. The thing that suffers is that final, time-intensive step of actually getting new products out there. A few other things have sapped my motivation and hurt morale a bit this year. The changes to the various tax rules and global shipping rules…just suck. They take the joy out of it. Getting murdered on shipping is one thing, but now I have to manage an Etsy store as well, which complicates inventory, costs me money, as well as time in adding the products, which I am still far away from completing. It just complicates everything, which means I need to invest time to figure it all out (see lack of time above).
My casting machine also died earlier in the year, huge pain. Also cost me thousands of dollars to fix. Huge bummer. I technically should have just upgraded at that point to a more expensive compressor-based machine, but I was not set up to have a machine of that kind running on my premises, and couldn’t imagine sending tons of molds out to my casters as a stop-gap and then having them mail them back to me later when i get my situation sorted. Also, given the rise in 3d printing in these niche scales...not sure it is really wise to dump like $7k on a 300 pound behemoth of a casting machine.
Last year I ran a successful Kickstarter, which was great. But it also confirmed something I already knew…it doesn’t pay to release anything that isn’t a Kickstarter. The difference in sales was insane. But it takes time and planning to run a KS. It is a ton of work to fulfill the KS afterwards. This really impacts my release schedules, as I have to pick and choose what I want to take a massive loss on, and what I want to kind of almost break even on (maybe). The whole shipping and taxes thing also sort of shit on my KS plans a bit, as I wouldn’t be able to ship to folks in the UK. I guess I can still ship to the EU, but all parcels now qualify for tax and surcharge.
I guess the last thing that has been a general bummer for me that I touched on earlier is the rise of 3D printing and digital sculptor Patreons. Long story short, artists make more money doing Patreon than they would freelance sculpting. So, at least for me in these small scales, it is getting seriously tough to find folks that are available, or available enough to commit to doing a full release worth of work.
Anyway, I guess this wasn't so mini of an update. I’m not going to give any vague release schedule or order of releases. I look back at these posts over the years and I am nothing but wrong most of the time. If anyone wants an update on a particular product line, feel free to post a question, I would be happy to discuss the gory details.
I can share a list of Kickstarters I had rattling around in my head, any of which are viable to be launched assuming I had the time (no particular order):
Generic 6mm scifi – a bunch of generic infantry, 3d printed power suits and mechs, and a ton of resized 6mm vehicles from the National Cheese Emporium Shapeways store.
3mm Fantasy Dwarves and Goblins
6mm Warring States Chinese – huge line, will be a glory to behold
6mm Elven Kingdoms – aka the unluckiest product line in the businesses’ history
6mm Bronze Age – aka the 2nd unluckiest product line in the business’ history
15mm fantasy barbarians and giant warbeast – Sculpted several years ago, I don’t think I ever bothered to show previews after how poorly received the initial 15mm stuff was
6mm Renaissance expansion - Mostly sculpted, but still need to have all the pikemen redone with 18mm thicker pikes
Tons of fantasy naval stuff
You start to see the problem. Given I can probably run 2 KS’s per year…I really just have to pick and choose what to take those big hits on.
_________________ For all your Dark Realm, 6mm scifi and 6mm fantasy needs: http://www.microworldgames.com/
|