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The to do list

 Post subject: The to do list
PostPosted: Sat May 19, 2012 9:16 am 
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With my adventure in making sci-fi things to sell still very new I am getting the wargamer problem of thinking about too many things at once.
I need to calm down and work on a few things at once I think.

On my to do list in no particular order are:

Alien Plant Life
Civilian pack Two
Ruined Versions of the MHUs

Infantry Figures
Vehicles to go with above Infantry

Accessories for buildings - grills, vents, doors, windows etc to mod your buildings and make them even greaterer.


Not sure which to try and do first or if there is anything else that would be better received.
Bare in mind I am a very novice modeller/sculptor with a very small budget.

Thoughts though?


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 Post subject: Re: The to do list
PostPosted: Sat May 19, 2012 9:33 am 
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angelbarracks wrote:
Ruined Versions of the MHUs

Accessories for buildings - grills, vents, doors, windows etc to mod your buildings and make them even greaterer.

Ruined Versions aren't needed really...just melt or cut them yourself. But Buildings and Accessories are ALWAYS wanted!

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 Post subject: Re: The to do list
PostPosted: Sat May 19, 2012 2:34 pm 
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Yep accessories would be great

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 Post subject: Re: The to do list
PostPosted: Sat May 19, 2012 3:00 pm 
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Personally, there can never be enough civilians. If anything, I would like some that are even more generic:
- a couple of average civi's running
- woman pointing to the sky
- some casualties

These could be used for scenery, people standing at windows or on balconies, and would be the kind of mini that would be totally different with a different paint job to allow them to be reused a lot.

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 Post subject: Re: The to do list
PostPosted: Sat May 19, 2012 3:55 pm 
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I like alien plant life ! ... and how's about some alien structures ? ;D

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 Post subject: Re: The to do list
PostPosted: Sat May 19, 2012 4:55 pm 
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Lots of generic civilians. Something that can be easily used over and over with a different paint job.
Since civilian pack one has miners, how about a piece of terrain representing a mine opening?

For the infantry, colonial militia and wheeled vehicles

Accessories-DEFINITELY need more building accessories in 6mm!

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 Post subject: Re: The to do list
PostPosted: Wed May 23, 2012 2:59 pm 
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I have being designed some 6mm infantry and an APC/IFV with a few variants to get me started on my own little army.

There will be 4 infantry poses.

Sarge - helmet off looking cool and butch.
Heavy weapons dude - firing his big gun.
Infantry walking holding rifle.
Infantry firing from shoulder.


Then the APC will be a generic vehicle that this newly created peace force have, their budget is low and their area small so they will only start off with one vehicle and a few variants of it.

As this new force grows and they get into more action they will see their budget increased and as such they can get better kit.

All a bit vague I know but hopefully in a few months all will be clear.



Oh and I am going to do pack 2 of the civvies when I get some spare time too!

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 Post subject: Re: The to do list
PostPosted: Mon May 28, 2012 9:40 pm 
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I second mining and alien buildings/structures. Alien-mining structures a bonus...


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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 9:24 am 
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Blip wrote:
I second mining and alien buildings/structures. Alien-mining structures a bonus...


Hell yeah! I need some objectives for my Khazari!

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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 9:41 am 
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Does Epic use objective markers?
I seem to recall them from back in the day?

Would models to use as these markers be of use?

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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 1:06 pm 
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Yes, Epic does. There are generally two types of common objective - wrecks and outposts. Wrecks are pretty much covered by just carving up existing vehicles, but outposts - satellite huts, command bunkers, etc - might be useful.

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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 1:12 pm 
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ah-ha what sort of size should these be, no bigger than say on a 1 base?

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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 1:17 pm 
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IIRC, officially all objective markers should fit on a 15cm diameter round base. However, it might be worth broadening the theme and making things that could be used across several game systems like the satellite hut.... or, ohh, a big space laser thing! Everyone loves big space laser things!

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 Post subject: Re: The to do list
PostPosted: Tue May 29, 2012 1:22 pm 
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oooh quite massive then.
Actual things and not just tokens to represent objectives?

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