Let's talk: Robots!
Analysis:Not quite a tank, not quite heavy infantry, robots are none-the-less the only real ground unit that the Squat force that exists in that huuuuge gap in power between the normal infantry and the Super-Heavy War Machines.
The unit is infantry-slow, but 4+ armour gives it semi-decent protection. The special rule
Automaton is a crucial bonus - think of it as half-way to
Fearless and you can see how good it is. The firepower and CC is decent, but the unit doesn't bring anything to the table that the other Squat infantry choice have.
Space Marine Comparision:The best cross-imperium comparison might be Terminators, although without
Reinforced Armour. The lack of
Teleport or Thunderhawks mean that the robots play a very different roll, maneuverability wise on the battle field.
Issues:Taken in isolation, robots are a reasonable-enough all rounder unit. Why are they not taken so often in a Squat list? My personal guess is that they don't bring anything new to the table that the rest of the infantry doesn't already have. They have CC ability a bit better than Bezerkers, plus the Heavy Bolter/Missile Launcher shooting of Thunderers. Whenever I am putting together a Squat list I sometimes consider Robots, but find that I desperately need the points to be spent on something that compliments the infantry, not does the same job.
Likelyhood of any changesI'm considering upgrading the bonus CC attack to include
Macro Weapon, as per the UK list. This gives the unit a role even more like SM Terminators - attacking heavily armoured tanks and war machines.
Fun FactAlthough robots have always been a part of the Squat armylist and fluff, it seems that there was never any models or artwork made for them. If anyone has evidence otherwise, I'd love to see it!