StevekCole wrote:
Quick first thought is that 6 warriors or bezerkers for 200 points is waaay to pricey.
6 Bezerkers are currently 175pts and are the bee's knees. Sure, they're not going to win any big engagements, but at the moment everyone's having a great time with them zooming all over the battlefield in the free rhinos. They can claim and contest objectives pretty well and the opponent usually has to spend more than 175pts worth of shooting to get rid of them. Plus they are handy tunnellers. I don't think the extra 25pts is going to break the bank. Considering the Uk list has 8 for 200 points.
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4 thunderers plus 2 warriors looks interesting but might be too cheap (even accounting for losing the hearthguard). All the additional shooting plus being 4+ firefight makes thunderers a lot better than both bezerkers and warriors.
Open to suggestions about the thunderers going up in price. Although at the moment they are a poor choice and their shooting might not be as wonderful as it looks on paper.
5 Warriors + 1 Hearthguard has 4 missile launcher shots, plus
Inspiring and
Leader4 Thunderers and 2 Warriors have 5 missile launcher shots, plus lots of 30cm Heavy Bolter AP.
Is the 30cm Heavy Bolter AP shots worth losing the amazing
Inspiring and
Leader? I guess it is all about positioning and how they work on the battlefield as a smaller unit.
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Big point for comparison with guard and marine AA is that they can both also take t-bolts and guard can take units of hydras and flak. This gives them way better aa than the proposed squat changes. My worry is that looking at a single thunderfire per infantry unit means the list really struggles against fighters and fighter bombas as it can't put out enough shots to ward them off.
We're also considering more AA than just the thunderfires. Check out the new AA thread