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Squats: Thurgrimm Stronghold v1.5 DRAFT

 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Tue Feb 17, 2015 11:51 pm 
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We can change this.

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Tue Mar 10, 2015 9:29 pm 
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Is this the list that should be used?


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Tue Mar 10, 2015 9:42 pm 
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Yes, this is the current list

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Tue Mar 10, 2015 10:05 pm 
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Thank you Tim.


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Sun Apr 05, 2015 10:38 pm 
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Any update on this being finalised? We're likely to have at least 1 squat army at next month's London epic 'Ryder Cup' match.

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Wed Apr 08, 2015 8:51 am 
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We need to have a push on battle reports. I'll see if I can get the documents and do an update with the above. List is fairly balanced and could be used in the tournament.

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Fri May 15, 2015 11:06 am 
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Note: There is no profile entry for the Golaith here but its listed in the War engines


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Mon May 18, 2015 4:26 pm 
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Feedback from 3 games with the 1.5 Squats against a group of regular epic UK tournament players yesterday and the North vs South London Tournament. http://www.tacticalwargames.net/taccmd/viewtopic.php?f=134&t=29645

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Mon May 18, 2015 7:05 pm 
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Thanks Steve

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Thu May 21, 2015 11:21 am 
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Any chance of getting 1.5 sheets with the Goliath added for stats?


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Thu May 21, 2015 6:37 pm 
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scourn99 wrote:
Any chance of getting 1.5 sheets with the Goliath added for stats?

The Goliath stats can be found on the 1.4 list - they haven't changed from that list.
Not ideal, but at least you can use them in your games.


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Sun May 24, 2015 9:56 pm 
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Hi!
Quick question regarding missile launchers and the warrior brotherhood. V 1.5 states that every other warrior stand in the brotherhood carries a missile launcher. Do you predesignate which stands or just count the number of stands left, divide it by half and round off to the lower number?


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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Mon May 25, 2015 4:34 am 
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Count the number of stands and divide by 2

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Mon May 25, 2015 6:16 am 
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DS is correct, you use the same principle as with IG infantrymen.

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 Post subject: Re: Squats: Thurgrimm Stronghold v1.5 DRAFT
PostPosted: Mon May 25, 2015 12:44 pm 
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Ulvhedin wrote:
Hi!
Quick question regarding missile launchers and the warrior brotherhood. V 1.5 states that every other warrior stand in the brotherhood carries a missile launcher. Do you predesignate which stands or just count the number of stands left, divide it by half and round off to the lower number?

I think it should be rounded up if it follows standard Epic rules. So if you only had a single stand left, they would get a shot.


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