What I like about the list:
*Deathwatch with the sniper ability. Seems to fit the character of the fluff without being over the top. I am still fuzzy as to how sniper works in assault, however, and anything you put out should include clarification on how that would work. This keeps people from searching around the forum for answers.
*The fact that you can pull from IG and SMs.
*The general feel of Inquisitorial formations being very tough.
*The well rounded strength of the list. It has been a long time since I have seen a list that doesn't have some aspect of it missing entirely (no aircraft, no flak, no scouts, no whatever). I subscribe to the belief that a list is defined by what it can AND can't do, but IG and SMs (and Orks for that matter) can pretty much do anything they want. It feels appropriate for the Inquisition list to be a solid unprovocative list.
*Stormtroopers. These are good choices for the Inquisition, fluffy, and (ahem) being written into the Xenos fiction.
It would be nice if they stayed in some capacity, even if they are deploying without Valkyries.
What I don't like about the list:
*The Variable SR seems wrong; as wrong as it was for Necrons. Fixing it to 3 encourages a good mix of IG and SM.
*Black Citadel seems OTT and I concur it needs to go completely.
*There are a lot of aircraft. It seems like too much, although I don't necessarily have anything specific I'd point to getting rid of.
Questions:
*Do the SMs belong in there with the Deathwatch? If so, which formations?
*What issues have you seen in your games?
*Have you played with the Fortress yet?
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author of Syncing Forward and other stories...It's a dog-eat-dog world, and I've got my Milkbone underwear on.