After the delay with the forum being down , i 've gotten a bit of work done on the IG stats for Epic/MSH.
The ranges are calculated like this;
1 kilometer in E:A =30 cm.
1 kilometer in MSH = 10"
So ...a lascannon in E:A is 45cm which translates into 15" in MSH.
Modern infantry defence factor is 5 , i would use this as well for the IG foot infantry.
AFV defence i have calculated like this.
Take the average WH40K AV as 12 and assign it a factor of 5.
So
AV 14= def 7 (Leman Rus front armour.)
AV 13 = def 6 (predator FA)
AV 12 = def 5 (Chimera FA , Leman Rus side armour)
AV 11 = def 4
AV 10 = def 3 (Sentinel FA)
On to AT factors ...A Las cannon has a Strength in WH40K of 9.
It has 1 in 6 chance of penetrating AV 14.
The MSH combat result table gives 1 chance in 6 of a kill when the factors of attack and defence are even.
Therefore a lascannon has a factor of 7.
As a rough guide , take the WH40K weapon strength and deduct 2 = MSH Anti tank factor.
So this gives us Las-cannon AT 7-15"....
The AI stats are based roughly on MSH trooptypes.
The movement rates are guesstimetes.
TYPE ; DEF : AT ; AI : Move
Chimera 5/3 (6) 7-15"(las-C) 6-9" 12"
Infantry 5 7- 15"(las-C) 5-3" 3"
Mortar 5 2-50" 5-50" 3"
Autocannon 5 5-15" 5-9" 3"
Sentinel (A-C) 3/3 5-15" 5-9" 6"
Bikers 5 - 5-6" 12"
L Rus 7/5 7-24" (1) 6-24" 9"
Hellhound 5/5 4-3" (2) 6-3" 12"
Basilisk 5/3 7-30" 7-21" 9"
indirect fire 4-80" 6-80"
Manticore (ind) 5/3 5-100" 7-100" 9"
Also has flak ability AA 5-50"
Hydra 5/3 6-15" 6-9" 12"
Shadow Sword (3) 9/9 ? 10-30" 8-12" 6"
note (1)...This assumes the rus fires battle cannon with specialist AT rounds.
note (2)...A flamethrower with a range of a km ?...no way.
note (3)...I have no idea of a S-Swd AV in WH40K , its a guess , i would think its better than the way it is represented in E:A .
If SHT and Titans are said to be multiple platoons which fight as one model , then this might work.
Lets say a S-swd is 3 platoons so it can fire 3 times when it has 3 lives and only twice when reduced to 2 lives .. etc.
Also it could count as being 1 level higher for both spotting and being spotted and can fire overhead.Its going to make them a lot better than in E:A , but i'm okay with that.
Looking forward to some input .
Commissar Zak