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Ork development
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=127&t=6254
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Author:  CyberShadow [ Thu Jan 26, 2006 2:07 pm ]
Post subject:  Ork development

The next generation of Orks have some concept sketched here:

http://www.pbase.com/brimstone/ork_concepts&page=all

(Thanks to Warseer.)

Author:  blackhorizon [ Thu Jan 26, 2006 2:09 pm ]
Post subject:  Ork development

Nice sketches, first impression is that the 'Ork comic' factor has been tuned down.

Author:  vanvlak [ Thu Jan 26, 2006 4:34 pm ]
Post subject:  Ork development

Squig Riders? Weirdboys' return? Looks promising. :D

Author:  Mojarn Piett [ Fri Jan 27, 2006 7:50 am ]
Post subject:  Ork development

I wonder when the Orks lost their noses?

My personal favorites are the Kommandos. Especially the one "motivating" the Gretching to go and place the dynamite.  :laugh:

I also like the Squig rider.

The bikes are too sleek for an Ork even though they look ramshackle enough, but I _do_ like a fully tracked bike and would love to know what Kr00za would come up with the concept.  :cool:

The weirdboy looks IMO too much like a cheap imitation of a marine librarian.

Thanks for the link!  :8):

Author:  Legion 4 [ Fri Jan 27, 2006 4:42 pm ]
Post subject:  Ork development

Yes, the SM2 era in 40K scale were pure "Disney" IMO ! :D

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