Hi there!
I'm a big fan of the EpicA rules. I also love my 28mm 40k minis (Say what?!), however, none of the rulesets appeal to me (That's better! There's some hope for me yet!).
Why not play 40k with EA rules? I know there have been previous attempts at this, but I haven't been able to find any feedback or discussion on them, so I made my own!
You all know the conversion can't be direct, vehicles being the main issue, however, I wanted to keep the changes to the rules to a minimum. Generally speaking:
- All Measurements are in Inches => Divide distance in cm by 2,5.
- Treat all Vehicles as War Engines except for embarking and disembarking.
- New Type of unit (Heavy Infantry), that can be shot at by both AP and AT (as a LV).
- Characters are no longer upgrades to units, but a Unit on their own. They can act independently for the whole game or join a formation at deployment.
We've made a few games to get to a stage where we feel we've achieved a stable basic ruleset. From the games we played, it didn't feel we were playing EA with large models, it felt like its own game, which was the main goal.
We're now at the stage of balancing the Army Lists. The latest version (1.0.1) can be found here:
Armageddon 40k V1.0.0Armageddon 40K V1.0.1Cover & Specific RulesCodex Astartes Space MarinesChaos Space MarinesImperial GuardEldarOrk War HordeV1.0.1 Changelog:
Small Corrections
Psychic Powers added
Some Characters got their own entry
Alterations to the weapon list to better emulate 40K weapons
Old file is still available
So, anyone care to test these and leave feedback?
Cheers!