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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 04, 2013 8:58 pm 
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If this Modells are ready for sale, can i buy them in your Store Troublemaker Games?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 11:38 am 
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GrrArgh wrote:
If this Modells are ready for sale, can i buy them in your Store Troublemaker Games?

They're not ready yet - a few more weeks.

It's an ultra-heavy weapons platform!


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 12:16 pm 
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I need some of these


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 2:30 pm 
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Yum yum!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 2:45 pm 
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Oh i'm liking that, war engine grade weaponry yes please. Will these be having more weapon options?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 3:31 pm 
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moredakka wrote:
Oh i'm liking that, war engine grade weaponry yes please. Will these be having more weapon options?

I think I can budget for four weapon choices to come with the gun platform at this time.

Suggestions?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 5:30 pm 
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I’d vote for a short-ranged heat gun.

A lot of large weapons in 6mm can be made out of 28mm weapons. They don’t necessarily look great, but I’d say 40k meltas look among the worst in a 6mm context.

*edit* I’m not suggesting it, but a close combat weapon on that thing would be amusing.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 5:57 pm 
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Suggestions? Besides the launcher.

Oh i don't know, Melta, Plasma, mega laser comes to mind. The usual large robot type weapons. Unless more experienced players have better suggestions for the type of army envisaged for this machine.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 6:00 pm 
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Basically you need a ballistic howitzer, some form of advanced plasma or nuclear emitter, something that does AA (which could be missiles), and finally a Gatling pest control weapon.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 6:08 pm 
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How about making a small list of possible weapons for people to vote for. With the voting window open for a short time only, say a couple of days or so.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 6:29 pm 
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I’d say missiles and giant gatling guns are the easiest to make from stuff found cheaply in eBay 40k bitz stores. Exodus Wars has great missiles too. E&C's scratchbuilt some weapons in the past, so he's got options if he wants to take the lazy route =]. Or were those too big?

When work calms down I’ll start a thread about large weapon proxies, and which ones are harder for us to get (if anyone has spare time in the next couple of hours, go ahead and start one first).


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 6:51 pm 
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Surely the most popular choice should be a big cannon and a miniature airport ;)


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 7:11 pm 
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Airports are stupid and make no sense. :)

No missile, as may make small vehicle with missile, and make weapon plug compatible.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 06, 2013 7:38 pm 
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Can there be more stuf in between the tracks? I'll buy some of those though :)

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