frogbear wrote:
Mango
At present we have stats to represent just about every 40k element
As an example of what i mean, imagine a chaos dread or walker. Imagine that was the name and it had stats. Now imagine you modelled a dreadnought or a blood slaughterer to be used for that unit type. Just one example where epic could simplify and represent the scale more and the modelling would determine the figure rather than the stats.
But the model has to represent the stats so the model manufacturer has to create a model that people will buy because it can be used to represent those stats, no point producing a 100 battle cannon monstrosity and hoping people buy it to use as a scout vehicle because its a cool model

frogbear wrote:
Then all lists have to do is make available or minimise the options of where to take it. Overall a simpler system, less room needed for lists, and a ruleset that represents what 6mm is and promotes modelling and creative ideas.
There is certainly a fine balance between too many options (orks with gutbusters, gibletgrinders and 500 other versions of a battle wagon from 2nd ed(?)) and too few options but a person or company that wants to produce a model has a set range of options to deliver that model to the consumer.
As i mentioned before, sometimes a model can be generic (undecided) and people can convert/paint as they will but to promote diversity between army lists some vehicles would need to be list specific as no other list has that vehicle or anything that remotely resembles it (floating castles as an example).
if you were to remove army list specific entries then why have so many army lists the rusty ones could just be green undecided, the angry ones could just be red undecided.