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Xenos objectives detected in bronze sector

 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Thu Jul 17, 2014 10:26 pm 
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You're welcome 8) I make my own custom bases to suit unusual models (often forumware), those are 50 or 55mm cut from 2mm plasticard. I use rotary tool with sanding stone bit to smoothen the edge after cutting rough shape with clippers/drill/teeth ;D

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Feb 28, 2015 6:10 pm 
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Are these still available?

They look excellent.

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Feb 28, 2015 6:56 pm 
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Yes, they are still available. Send me a PM with your email and I'll forward you the pertinent information.


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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sun Mar 01, 2015 8:25 pm 
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had a few of the bunkers a while back and just got round to finishing them off, they are fantastic models even after I have doused them in paint

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dory second pics a bit blurry but gives the scale of the towers nicley

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sun Mar 01, 2015 8:56 pm 
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Hi!

Those objectives are wonderfully done! :)

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sun Mar 01, 2015 9:48 pm 
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Neat stuff! I love the wraithbone look of structures like that.

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat May 14, 2016 8:21 pm 
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Whatever happened to these models? Are they still available?

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat May 14, 2016 10:03 pm 
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I have not heard anything ? :(

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon May 16, 2016 2:04 pm 
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Oh, hey, a question.

They are mostly still available. I haven't restocked in a while, so some parts are dwindling, but nothing a restock won't fix.

PM me with your email and I'll forward the pertinent info.


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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon May 16, 2016 2:20 pm 
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Glad to see you still be around Bro ! O0 Though you might have been abducted by Aliens or something ... ???


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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon May 16, 2016 3:52 pm 
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Abducted by aliens is close - I have two young kids now and they can mimic aliens quite well: talking in incomprehensible gibberish, causing widespread chaos and destruction, leaving aberrant biological residues, using insidious mind control, etc.

As such, due to lack of free time and limited play opportunities, most of my attention and play money has been diverted to Legos in the past few years.

But now that AT is on the horizon, I may have to investigate rescaling. Don't anyone hold their breath on that though.


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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon May 16, 2016 4:26 pm 
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Yes, I always see children as evil clones ! :o ;)


I wouldn't worry about rescaling ... I don't know how successful GW 5th iteration of Epic with be ? But it certainly has a lot here excited about it ... ^-^

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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Tue May 17, 2016 12:11 pm 
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Must remember here when I get around to focusing on completing an Eldar army ;D

I'm not sure I would worry about rescaling any time soon. AT is clearly going to be titans and set in HH so not a massive Eldar scope until way down the line I suspect if ever.

As for childeren its our twins birthday next week and I have been divested of a small fortune on a selection of Star Wars lego, although will admit that the Millenium Falcon may be more for Daddy......


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 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Tue May 17, 2016 1:32 pm 
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Yes, the one advantage of having kids ... is you can play with their neat SW, etc. toys ... ;D

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