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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 3:01 pm 
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If that head is ready, it looks too blank. It could be reasoned with it being a forcefield protected and painted that way.. Otherwise it looks silly

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 3:45 pm 
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I'd like to see the arms have armour AROUND the weapon mounts...with modular weapons that can be placed inside those mounts maybe? That would beef it up.

Saw the VECTORS today on the iGG update; very nice looking :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 4:44 pm 
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Variant head concept...


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 4:54 pm 
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Nicebut somehow doesnt fit to the overal menacing look. Its a good start!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 5:01 pm 
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Window perhaps too big before. Better now?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 5:29 pm 
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Great work, as always. There is something bugging me about the sloping shoulder gun mounts. I somehow feel it is not suggestive of the immense scale.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 5:34 pm 
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Scale shot.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 5:44 pm 
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Better, and actually the first head is kinda cool too :p.. Have to keep looking at it to get used to it

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 6:06 pm 
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WIP flame weapon concept for the shoulder mount. Much work still to be done.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 6:36 pm 
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This thing is so freaking cool. What will this be compare able in size too? Other four weapon walking monstrosities?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:00 pm 
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I think the head needs stretching forward a bit, it looks like it has been punched in if you get my meaning. Pull the nose area forward to give more space in the cockpit.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:01 pm 
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Blindhorizon wrote:
This thing is so freaking cool. What will this be compare able in size too? Other four weapon walking monstrosities?

A bit bigger than the others that have been on the market in 6mm scale.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:07 pm 
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I should think the weapons on this should be compatible/same size as those on the ordinance conveyer.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:29 pm 
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All of the shoulder weapons will be compatible. Arm weapons might have a different mounting style (i tried the angled connector and it didn't look good so I've gone with a socket style now).

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