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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 11:59 am 
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One of the officers in the Specialists set has a scimitar. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 3:42 pm 
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moredakka wrote:
Swords look cool but guns would be more useful, if they are meant to be scouts then I'd hope they would not actually get close enough to the enemy to be using a close combat weapon.

Just a thought.

Like the cannon a lot, the mortar not so much but I'm not sure why, useful feedback maybe not.

I too think a second turret type with cannon or mini-gun would be a better choice than a mortar ... but either way ...

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 3:47 pm 
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jimmyzimms wrote:
You know I'm better with handle mounted guns or side cars. Lances or swords would just kill them for me. OTOH, getting officers with scimitars into the infantry is a good thing to do.

Yes, I'd think a light MG type weapon mounted so the driver could use it. Plus a small smoke grenades launcher, to cover their advance or retreat. As far as simitars ... maybe one for the officer, but you know I'm not a big fan C/Cbt weapons ... :whistle

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 7:58 pm 
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I've not fallen to temptation yet for the Novan Scout Buggies (makes a real change for me), but are there any other weapon options in consideration?

Missile launchers and rotary guns come to mind.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 9:29 pm 
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The multi-pose Skinnerz Infantry look great but is there any chance of a pack with rifles/carbines?

And just to be contrary.. how about a set of Novan Elites with pistol/sword (or maybe axe) without jetpacks?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue Apr 14, 2015 10:19 pm 
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Khromargus wrote:
The multi-pose Skinnerz Infantry look great but is there any chance of a pack with rifles/carbines?

And just to be contrary.. how about a set of Novan Elites with pistol/sword (or maybe axe) without jetpacks?



+1 :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 1:45 pm 
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Refined Eloi tank concept, thoughts?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 2:17 pm 
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I dig it. Very sleek


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 2:19 pm 
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LIKE! More angles? Size?

I have a gazillion of gravtanks of this size already, and hope that you will consider designing a supersized variant on this theme.

Maybe (just maybe) the main canopy is a bit too big? You could maybe create a more dynamic shape by raising the hull gradually towards the back of the "bubble"? (If that makes any sense what so ever...)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 2:30 pm 
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For us mortals that didn't use our whole yearly salary to buy space elf stuff, that size is great!!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 2:42 pm 
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Those are nice !

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 2:58 pm 
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Moroten, if you would have bought them at the price I did, you would either not be broke or seriously need to reconsider your career choices :D

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 4:11 pm 
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Skinnerz tank concepts... I was thinking of sculpting 4 hulls and 4 turrets for mix-n-match fun.

Turret sockets have been sized to fit the TMG Skinnerz heavy cannons.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 4:22 pm 
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oh awesome!!!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 15, 2015 4:53 pm 
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+1!

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