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Ad Mech Battleship Casting problems

 Post subject: Ad Mech Battleship Casting problems
PostPosted: Mon Jul 16, 2007 10:56 am 
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http://www.warseer.com/forums/showpost. ... ostcount=7

GW HQ, rang them, and asked got put through productions, and they said it was due to to the main fram, with it being longer was warping and due to a heavy centre part, was bending it down or something.

but you can use a normal cruser with the imperial battleship, and transfer the main head of the ship and that to make a battle ship.


Ya,
blech.

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 Post subject: Ad Mech Battleship Casting problems
PostPosted: Mon Jul 16, 2007 11:09 am 
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oh great

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 Post subject: Ad Mech Battleship Casting problems
PostPosted: Mon Jul 16, 2007 11:48 am 
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I saw this. Typical GW!  :angry:  The Battleship was the only vessel that I considered - the Light Cruiser is too expensive, and the Cruiser looks too similar to the Imperial ones. How can GW have such low quality control to display and make initial models for a vessel, after four years of waiting, and then to find that it is uncastable... again!

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 Post subject: Ad Mech Battleship Casting problems
PostPosted: Mon Jul 16, 2007 9:18 pm 
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http://forum.specialist-games.com/topic ... C_ID=12314

casting rumour dismissed.

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