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Interested http://www.tacticalwargames.net/taccmd/viewtopic.php?f=123&t=9444 |
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Author: | Charad [ Sat May 12, 2007 7:59 am ] |
Post subject: | Interested |
Hi. At first I have never played a game of BFG, just read rules once through. But mainly my interest is with those beautiful ships and I found that I don't even need so many to have (hopefully) playable fleet. I got nice job this summer and I think it is okay to get some new models to my hands. And mainly interests are both eldar fleets and I made few test lists to have a better overall picture. I have a friend interested also and we start to play some training games soon. But I would appreciate all comments and feedback and all tips are welcome with this new task. Here is two fleets and they are made with method that I tried to include little bit of everything and chose models as they pleased my eye. pts Dark eldar fleet 100 archon 50 2 rerolls 230 torture-torpedoes 250 torture launch bay 250 torture launch bay 150 3 escorts- torpedoes 150 3 escorts-lances 150 3 escorts-lances 150 3 escorts- impalers 1480 total pts Eldar fleet 100 prince 380 void stalker 210 shadow cruiser 250 eclipse cruiser 120 3 nightshades 120 3 nightshades 120 3 hemlocks 195 3 aconites 1495 total |
Author: | CyberShadow [ Sat May 12, 2007 10:56 am ] |
Post subject: | Interested |
Pretty good fleets for starters, a good mix of vessels so that you can get a handle on what works. You will probably end up adding another Eclipse to the Corsair fleet, as it is pretty much the only defence against enemy bombers and torpedoes. |
Author: | Charad [ Sat May 12, 2007 1:00 pm ] |
Post subject: | Interested |
That is true, I'll try to have few games soon and I know if additional eclipse is mandatory. ![]() Is that craftworld list much different in table than corsair list? Stats doen't seem so different but corsair models just look so good. Thanks for replying. ![]() |
Author: | blackhorizon [ Sat May 12, 2007 1:31 pm ] |
Post subject: | Interested |
Good lists, the Aurora light cruisers by Forgeworld are also nice models for the Corsair Eldar. I'm no fan of the Shadow, better to change them for said Aurora's or more Nightshade/Hemlocks. Personally I like the Craftworld Eldar vessels most (even if I have no full fleet of them yet!). The main difference between Craftworld & Corsairs is the fact that the first are a Cruiser fleet and the latter an escort fleet. |
Author: | CyberShadow [ Sat May 12, 2007 1:48 pm ] |
Post subject: | Interested |
OK. It appears that blackhorizon and I are on opposites on this. ![]() I am a much bigger fan of the Corsair list - the ships just look more deadly and the list has more focus for me (I find the Craftworld vessels a little 'big boned'). I also like the Shadow Cruiser. I also have a (mostly unassembled!) fleet of 54 Corsair vessels. There are alternative (fan based) rules for the Eldar fleet - known as MSM (Move-Shoot-Move) rules, in Warp Rift and the epic40k.co.uk site, and a thread here about potential changes to the Eldar rules, if you have time to catch up with them. |
Author: | blackhorizon [ Sat May 12, 2007 2:02 pm ] |
Post subject: | Interested |
Edit: Cybershadow means: MSM is official and the fan based set is called MMS. In MMS the movement Eldar have in the ordnance phase under MSM is scratched. In MMS Eldar move twice in the movement phase. Check the full fan rules out on here: http://www.epic40k.co.uk/rules/gothic/geldarmms01.html That is the latest version (v1.5) and changes is places from the version in Warp Rift. Here is what I call the development thread on MMS: http://forum.specialist-games.com/topic ... C_ID=10744 happy gaming! |
Author: | Charad [ Sat May 12, 2007 3:35 pm ] |
Post subject: | Interested |
Thanks guys. I'll check those rules and try them when basics are learned properly. Thanks for the links. Which rules you use in your games? does new MMS work better to resemble eldar warfare? I'll make my first order at beginning of june and I'll let you know how games are going. ![]() Cheers. |
Author: | blackhorizon [ Sat May 12, 2007 10:03 pm ] |
Post subject: | Interested |
I'm biased, I'm the MMS author together with Sigoroth. So I use MMS! |
Author: | Charad [ Mon May 14, 2007 5:34 pm ] |
Post subject: | Interested |
I shoud have read it more precisely. ![]() |
Author: | blackhorizon [ Mon May 14, 2007 6:50 pm ] |
Post subject: | Interested |
Sure and if you do please report back on all things be it what you like, what not and what could be improved. |
Author: | Charad [ Thu May 17, 2007 12:43 pm ] |
Post subject: | Interested |
Now I have read MMS rules and I really like them. Only holofields seem to be little confusing at start, but maybe games will reveal more feeling behind them. But overall they seem to work much nicer than with orginal rules. I also wondered all those ordnance markers, Is there any proxies around? I mean models, not just flat markers, or do I have to scratchbuild them? Thanks. I try to get some ships ready for Gothicomp also. ![]() |
Author: | Xavi [ Thu May 17, 2007 1:32 pm ] |
Post subject: | Interested |
Most people use the rules in the official book (MSM). You just happened to be talking with the 2 main defenders of MMS around the internet. Just be warned about that ![]() The markers yes, there are models in the GW online stores. For torpedoes, you can make them cutting round toothpicks, so it is better not to buy the extremely expesive GW ones, though!! ![]() Waiting for your gothicomp ship ![]() Cheers, Xavi |
Author: | blackhorizon [ Thu May 17, 2007 7:10 pm ] |
Post subject: | Interested |
Cybershadow a defender of it? I really don't know Cybershadow's opinion on the rules themselves! I do know he likes the PDF! |
Author: | CyberShadow [ Fri May 18, 2007 7:57 am ] |
Post subject: | Interested |
I really like the layout and design of the document! ![]() To be honest, I havent had the opportunity to play them enough to form a solid opinion. I do think that the concept is very interesting and on paper a better mechanism than the blue book. |
Author: | Charad [ Sun May 20, 2007 7:52 am ] |
Post subject: | Interested |
I agree, on paper it looks good, but let's see if games prove that. ![]() I'll think I make markers myself, little bit more work, but is so much cheaper. Thanks. |
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