Tactical Command
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Ages old DE idea
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=123&t=6541
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Author:  Frecus [ Fri Dec 09, 2005 8:58 pm ]
Post subject:  Ages old DE idea

Long long ago, when I barely knew the BFG rules, I made a jewel of a set of rules: An expanded DE fleet.
Dropped some options here, added them there, and came out with this; 2 cruisers and 3 escorts. The normal cruiser, a more specialized cruiser, the normal escort, a more sneaky escort, and a 'heavy' escort, which is limited.

I sent it to specialist games once, but never got an answer.

Frecus
The glade wanderer
Madwarrior

Author:  Hellebore [ Sat Dec 10, 2005 11:29 pm ]
Post subject:  Ages old DE idea

Nice, those ships seem pretty good to me.

Did you just restrict the weapons options for each one- ie did you just make a ship out of the points costs of the options, or did you actually do them your self?

Like the stalker engines.

hellebore

Author:  blackhorizon [ Sun Dec 11, 2005 12:03 am ]
Post subject:  Ages old DE idea

Maybe you should drop them at Warp Rift. More likely to succeed.

From what I heard SG doesn't like articles in wich core armies (points & such) are changed.

There's another DE post in the forum. Maybe from there on (or another topic) we can finally work on a finished & balanced DE list.

Author:  Frecus [ Sun Dec 11, 2005 12:49 pm ]
Post subject:  Ages old DE idea

Hmm... I'm not entirely sure I know what you mean, but from what I can make of it:
Yes, I tried to make the ships like that, as I didn't know the smotherman formula yet. The BFG ciosting sytem is a bit above me I'm afraid. Where things seemed more powerful, I did ofcourse add points.

BH:
I haven't really read through that thread, but I'll do now.
I also might update the .doc file on my comp, so it'll be better-looking for warprift if I feel the need to.

Frecus
The glade wanderer
Madwarrior

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