How do Ork ships work? Yes I know they are probably all unique and they work because the Orks "belief" they work, but trying to move a little bit away from that.
Orks love to fight, even amongst themselves, so when these ships are transporting Orks they would probably fight amongst themselves, this leads to a big problem. They are inside a space ship, blowing it up while its flying, killing thousands of Orks isnt a very bright thing to do in a military campaign. GW has portraited the Orks as stupid in that sense from time to time, we should remember that Orks are crude...very crude, not stupid (well some of them perhaps). So how would this potential problem be solved? Nobs (and maybe Slaverz) would keep the Boyz in check? There are small arenas (imagine would something like the basement in Fight Club) where Orks would fight in hand to hand combat, the Nobs would make sure no firearms would be used. The problem with this all is that the Nobs are probably also not in control, similar to the Boyz.
So how would the Orks aboard a ship be kept in check? Are the Nobs able to keep control of themselves and their Boyz? Who is in charge of the ship? The boss of the warband aboard, or do Ork ships have their own Kaptinz?
Another important point is how Ork ships are capable of travelling, they have warpengines? How are they able to make calculated warpjumps? I seriously doubt they will make totally random jumps, 40k history has proven that Orks can perform (to a certain extend) coordinated attacks, just look at the 2nd and 3rd Armageddon Wars for example. Are Weirdboyz used to navigate ships, or do the Orks have a different way of controlling the course of the ship?
Slaves on the ships. Since Ork industry is run on slaves this must also mean that slaves are used aboard ships, who else would load the weapons, keep the ship running etc. Sure Meks work on it too, but its the slaves (mostly gretchins I assume) who do all the dirty work.
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