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Magnetic ships? http://www.tacticalwargames.net/taccmd/viewtopic.php?f=123&t=1662 |
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Author: | Magnus [ Sat Dec 04, 2004 8:36 pm ] |
Post subject: | Magnetic ships? |
Quick question to the BFG gurus: since, as far as I understand, the difference between most ships in the same class (i.e. cruisers, which I'm led to believe is the "important" class, comprising the backbone of a fleet) lies in the armament, mounting magnets on the ships' hulls and weapons would allow for the building of a "configurable" fleet, i.e. one in which you could swap classes as you see fit. Is this feasible or does the plastic pieces' configuration make this impossible? I'm starting to get ideas, here... ![]() |
Author: | Xavi [ Sat Dec 04, 2004 9:37 pm ] |
Post subject: | Magnetic ships? |
It is not only possible but desirable if you are not rich ![]() ![]() ![]() Regards, Xavi |
Author: | vanvlak [ Sat Dec 04, 2004 9:42 pm ] |
Post subject: | Magnetic ships? |
Hi Magnus - I've not done it - for some weird reason I prefer well-defined, unchangeing models - but it's a good idea for gaming flexibility (I'm a modeller first and a gamer second, so that may be the reason why I don't bother). I'd say really thin magnetic strips behind the launch bays/lances/batteries could work; pinning is an alternative, although it's probably more laborious. Good luck in your quest. ![]() |
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