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Storm Rider version 3.0

 Post subject: Storm Rider version 3.0
PostPosted: Sun Feb 29, 2004 1:43 am 
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Hello all,

well, some people will remember the first and second versions of this ship that were posted in the BFG list.

I have had a problem with the model this afternoon. Don't you hate the "Hey cool model, can I look at it...OOPS...CRASH!!" effect? Well, I have only been as near as being a murderer once. And it was because of a passional affair...don't ask.

In any case my new and shinny model has died during its third playtest mission  The ship was not doing as good as I supposed, though: some poeple were refusing to play against it even if most people agreed it was pretty balanced, but basically it was a HC in the end, after version 2.0 passed over the reticences of the BFG yahoo list. As a result I couldn't use it in the way it was originally designed: as a stand alone ship for small games or as a team of 2 ships of its class in small point games as well.

Well, the destruction of my nice model with prow launch bays made me rethink the whole concept until a later point. The idea was to return to the "this ship is a flagship for small point battles" concept. I also wanted to prevent the pains it took to put LB in the prow of a ship and the yells of "hey, but a regular ceuiser cannot have dorsal weaponry. Ever". After its destruction I am not in the mood of making hige conversions as well, so this ship is somehow less spectacular than its predecessors when it comes to building it.

The result is as follows. It is designed to operate with a chaos fleet.

STORM RIDER v3.0

Cruiser/8
Speed 25-30 *
Turns: 45
Shields: 2
Turrets: 3

Prow Lances 45/2 LFR **
Port WB 30/8
Port LB: 1 squadron
Starboard WB 30/8
Starboard LB: 1 squadron



* This is the first doubts point. I wanted a fast raider vessel. Still, 30 cm might be too much even for a relatively light vessel according to most players, at least. I feel comfortable with a 30 cm raider vessel, but maybe the list members don't  Let's see what you think

** This is the second weird point. A LFR lance array in the prow. In the version 2.0 it used to have dorsal lances, so this is a consensus approach to it. They only have a range of 45, so I feel it might be jsutified. Opinons on prow LFR lances is appreciated. As far as I know only WB mounted in the prows of the vessels have LFR firing angles when it comes to cruisers and heavy cruisers. I have seen that imperial light cruisers sometimes have this array for 30 cm weapons, but I am unaware of this kind of firepower for cruisers. Could a lance array with these characterstics be possible? I think the answer should be yes, but I would like to hear other opinions.

At 30 cm it has the broadsie of a non-prowed (not ading the prow weapns) Slaughter in one of its broadsides and at 45 cm its sole armament are 2 lances, even if they are more flexible than the lances of other vessels. The idea is to neutralize some things first with it, like some escorts, but its main use in a close and personal assault.

Ned's formula (yeah, it strikes back ) puts it at 165 points. Maybe it is a little bit low, though. Not as powerful as a slaughter uop close and personal, but way more flexible than that vessel for sure. Adding 10-15 points to its cost seems appropiate to me. At 180 points it is not cheap, but you can still have a pair of them at 500 point games easily, so they can have a little bit of everything.

let me know what you think. The model does not exist yet, so feel free o turn the design to wreckage. It already happened with the old model  

Health and a lot of sixes (and death to 12-year olds with too long unauthoized hands)

Xavi

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 Post subject: Storm Rider version 3.0
PostPosted: Thu Mar 04, 2004 2:27 pm 
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After some comments in the Port Maw and Yahoo fluff list we have come up with the following 2 finalists.

The background is that the basic design is a slaughter class cruiser, but it is slower since the scartyx thruster model was lost and so must use a regular thruster system, even if an improved one.

The weaponry is also changed. In one case (Lyndon Hardy's version) it is modifying the side weaponry, while in the other (Kev's version) it is by modifying the prow weaponry. Enjoy!!

Basic stats:

Cruiser/8
Speed: 25 cm
Turns:  45?
Shields: 2
Turrets: 3
Armour 5+

Special rules: +5D6 on AAF.


Kev's version: 190 points

- Prow Launch Bayus: 2 squadrons
- side WB: 30/8
- Side lances: 30/2

(Alternative: make the side lances 45/2)



Lyndon's version: 170 points

- Prow WB 30/6 LFR
- Side LB: 1 squadron per side
- Side WB 30/4
- Side Lance: 30/1

Lybdon's version is slightly more flexible while Kev's version is more powerful when it comes to bear both broadsides on an opponent. They are fairly paired. The smotherman formula places them at the given prioces mentioned above. I think they are not correct, though and I would put both of them at 180 points, but hey :)

Regards,

Xavi

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 Post subject: Storm Rider version 3.0
PostPosted: Thu Mar 04, 2004 3:59 pm 
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I agree that 180 points is about right, and I think that Lyndons version is a more in character vessel for the Chaos fleet. Nice design, any pictures of the ship?

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 Post subject: Storm Rider version 3.0
PostPosted: Thu Mar 04, 2004 7:08 pm 
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Not yet. Both models are under construction right now. I decided to build both and test them. I like Kevin's version better since it follows the pattern that the old (destroyed by animal) versions got with the LB in the prow. But since, as you said, the other version is more easy to get acceptabce for the general community and is easy as hell to build I will create it as well.

I will paint and playtest during easter. if everything goes well I might suggest both variants as a (tested, painted and fluffed) model for the magazine.

Regards,

Xavi

Eric clapton- Blues before sunrise

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 Post subject: Storm Rider version 3.0
PostPosted: Fri Mar 05, 2004 12:24 pm 
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Quote (Xavi @ 04 2004 Mar.,18:08)
I will paint and playtest during easter. if everything goes well I might suggest both variants as a (tested, painted and fluffed) model for the magazine.

That would be fantastic, thanks. I look forward to the article.

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 Post subject: Storm Rider version 3.0
PostPosted: Fri Mar 05, 2004 2:43 pm 
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After some numer crunching comparing them with a slaughter + devastation combo I found that the more regular chaos cruiser team is more powerful working together. it is slightly slower if you take the devastation and the slaughter together, though.

This has made me rethink the concept a little bit. I tink I will make both versions at 175 to start the playtest. It places the combo at 350 if operating together, that is slightly less than a devastation + a slaughter. We will see how it plays in the end in any case.

if we take 2 of lyndon's design versus the same classical ship models we fins that it is slightly less powerful as well, packing 2 lances less FP than the others. 170 points per vesel, then

The Kevin version has a better overall effectivity as a line breaker (going inside the enemy formation and shoting in both sides) but is less flexible since it can mass less weaponry in a given side. 175 per ship. I think this will cover most options.

Now, next thing is to end the painting and building and start the playtest :)

Regards,

Xavi

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