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Eldar MMS version 1.6
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=123&t=10307
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Author:  blackhorizon [ Thu Aug 16, 2007 6:37 am ]
Post subject:  Eldar MMS version 1.6

Hello everyone,

Eldar MMS v1.6 has hit the net.

You can download it here:

http://www.epic40k.co.uk/rules/gothic/geldarmms01.html

MMS version 1.6
changes from version 1.5 to version 1.6

General Rules
? Text touched up in numerous places

General Rules
? Celestial Phenomena: removed Blast marker remark (eg they influence Eldar like all others now).
? 6+ band on the Holofield save scrapped (vs lances etc)
? Victory Points
o Eldar do not benefit from Holding the field regarding enemy drifting hulks
? Turrets: re-roll removed, turrets work as standard now.

Specific
? Turrets/Anti-Ordnance
o Turrets +1 on most vessels

Vessels ? Cruisers
? CE Shadow class cruiser
o Torps lowered to 4
o Points dropped to 210
o Speeds: 10/20/25 (same goes to Eclipse)
? CWE Dragonship class cruiser
o +2 hitpoints
o speed 10/20/25
o torps down to 1x8
? CWE Wraithship Light cruiser
o Speed: 10/20/25
o Turn rate 90*

Vessels ? Escorts
? CE Nightshade/Hemlock destroyers
o Point cost increase: 50 points

Corsair fleet list
? Void Stalker
o 1 per 1000 points
? Weaponry
o All vessels (except Void Stalker) Fixed Forward (F) only weaponry

Craftworld fleet list
? Flame of Asuryan class renamed to Void Dragon class
? Void Dragon Class
o May only be fielded if High Admiral (or Hero) is selected to command the fleet.
? Attack Rating upped to 4

Craftworld fleet specials
? Added special character ships & guidelines for major Craftworlds; taken from Warp Rift 12

Eldar miscellaneous
? Added rules for transport
? Added rules for Haven Spire
? Mentioning of Space Fleet Models



comments and feedback welcome as always.

Happy Gaming.

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