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Eldar MMS version 1.6 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=123&t=10307 |
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Author: | blackhorizon [ Thu Aug 16, 2007 6:37 am ] |
Post subject: | Eldar MMS version 1.6 |
Hello everyone, Eldar MMS v1.6 has hit the net. You can download it here: http://www.epic40k.co.uk/rules/gothic/geldarmms01.html MMS version 1.6 changes from version 1.5 to version 1.6 General Rules ? Text touched up in numerous places General Rules ? Celestial Phenomena: removed Blast marker remark (eg they influence Eldar like all others now). ? 6+ band on the Holofield save scrapped (vs lances etc) ? Victory Points o Eldar do not benefit from Holding the field regarding enemy drifting hulks ? Turrets: re-roll removed, turrets work as standard now. Specific ? Turrets/Anti-Ordnance o Turrets +1 on most vessels Vessels ? Cruisers ? CE Shadow class cruiser o Torps lowered to 4 o Points dropped to 210 o Speeds: 10/20/25 (same goes to Eclipse) ? CWE Dragonship class cruiser o +2 hitpoints o speed 10/20/25 o torps down to 1x8 ? CWE Wraithship Light cruiser o Speed: 10/20/25 o Turn rate 90* Vessels ? Escorts ? CE Nightshade/Hemlock destroyers o Point cost increase: 50 points Corsair fleet list ? Void Stalker o 1 per 1000 points ? Weaponry o All vessels (except Void Stalker) Fixed Forward (F) only weaponry Craftworld fleet list ? Flame of Asuryan class renamed to Void Dragon class ? Void Dragon Class o May only be fielded if High Admiral (or Hero) is selected to command the fleet. ? Attack Rating upped to 4 Craftworld fleet specials ? Added special character ships & guidelines for major Craftworlds; taken from Warp Rift 12 Eldar miscellaneous ? Added rules for transport ? Added rules for Haven Spire ? Mentioning of Space Fleet Models comments and feedback welcome as always. Happy Gaming. |
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