Yes, the Chaos fleet does not have Light Cruisers as they are used mostly for the Imperium and patrol missions, and are not suited for the Chaos assaults. (However, Imperials 'dont have' Heavy Cruisers to compensate... grumble grumble grumble...)
The Chaos fleet needs its variety to do well, and so a good combination is required. I find that the only Heavy Cruiser worth taking most of the time is the Styx, as the other two have a standard Cruiser equivalent which for me are better use of points. As for the normal cruisers, youcant beat the Devastation, and some comlain that it is too good for its points. Most Chaos fleets should have a majority of Murders and Carnages. My personal preference is the Carnage, but these two vessels are sister ships and you selection really depends on who you go up against. The Slaughter is the only cruiser that you need to keep an eye on. Dont let it get isolated. For this, it is best either to get two of these (which most people do) or supply a guard of lance escorts to keep it a little more protected.
For your initial six ships, I would only make a single Heavy Cruiser (for me that would be a Styx). That gives you five more and I would probably make a Slaughter (coupled with some escorts) a Devastation (you only really need one in a fleet this size with a Styx already), two Carnages and a Murder (or two Murders and a Carnage if you prefer).
This would give you a nice and flexible fleet. If you then add another four vessels, perhaps another Grand Cruiser, a second Devastation (I usually take two of these instead of a Styx anyway), a Slaughter (partner the first) and a Murder or Carnage. You could also look at the Murder variant, with weapons and lances.
With ten cruisers, you might be a little attack craft heavy with a Styx and two Devastations, but I would not use all three in the same game it would give you options.
Anyway, good luck with it.
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