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Anti-Tank http://www.tacticalwargames.net/taccmd/viewtopic.php?f=12&t=26749 |
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Author: | Toco [ Tue Jan 21, 2014 4:11 pm ] |
Post subject: | Anti-Tank |
If you use the vehicle variant rules to make the Land Raider have Anti-Personnel, so in fact trading his 2AT for 2AP, does he then only cost 35 points instead of 45? |
Author: | KTG17 [ Mon Feb 10, 2014 5:42 pm ] |
Post subject: | Re: Anti-Tank |
I think you've got the games mixed up. Epic 40k would be 30 points, but AT/AP is a Epic A statline. |
Author: | lord-bruno [ Wed Feb 12, 2014 3:08 pm ] |
Post subject: | Re: Anti-Tank |
Anti Tank and Anti Personel are also special rules for Epic40k, AP was on the expanded rules. As far as I remember, the cost increase is only for AT so AP remains 35. |
Author: | Toco [ Thu Apr 17, 2014 9:15 am ] |
Post subject: | Re: Anti-Tank |
lord-bruno wrote: Anti Tank and Anti Personel are also special rules for Epic40k, AP was on the expanded rules. As far as I remember, the cost increase is only for AT so AP remains 35. Seems logical. I'll go with those rules then. ps: Vehicle variations are official rules for Epic 40,000 (3rd edition) from the Epic magazines indeed. |
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