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TOEG12 World Eaters, second wave

 Post subject: TOEG12 World Eaters, second wave
PostPosted: Sun Mar 11, 2012 6:24 pm 
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More Apoc TOEG = more laval bases! 8)

I've done Khorne before, about 3000 points of it, but not in a combination that allowed a fully painted useable list. The World Eaters list has also changed a fair bit since then, so a few of my formation are a bit lacking. My first 3000ish was infantry heavy, this TOEG will aim for another 3000 with an armour heavy focus, leaving a final 3000pts to be attempted at some point in the far distant future.

Most of this TOEG's points are already assembled and converted (see below) so it'll mostly be a case of painting and basing.

Planned:
2* Greater brass scorpion 400pts
Khorne Assault Engines 250pts
Defiler Engines 250pts
4* Land Raiders 250pts
Lord of Battle 425pts
Lord of Battle 425pts
Berzerker Ret legionair stands *12 450pts
Possessed 200pts
Possessed 200 pts
Chosen 200pts
Chosen 200pts

3* Greater daemons 225pts
cruiser 150pts
Total = 3475

+daemon prince 100pts

Rhinos will also be in there, but don't have points. A couple of the above formations will probably change around a bit. Infantry will probably feature in April as ill have the most time then.

I don't have time for any sneaking about before April 1st, so here is an unnecessarily large and compressed past/future image, for you squinting pleasure:
Image

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Sun Mar 11, 2012 6:51 pm 
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That Brass Scorpion looks great - what did you build him from?

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Sun Mar 11, 2012 7:26 pm 
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Looking forward to following this

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Mon Mar 12, 2012 9:16 am 
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Parintachin wrote:
That Brass Scorpion looks great - what did you build him from?

GS, plastic tube, ice cream tub lid, Milliput and a pen cap.

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Mon Mar 12, 2012 9:25 am 
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o.O

Could you treat us to a bigger pic of that then?

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Mon Mar 12, 2012 9:38 am 
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Parintachin wrote:
o.O

Could you treat us to a bigger pic of that then?

He's old news im afraid, made him 3? years ago now i think and has been posted here before. Small compilation:
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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Mon Mar 12, 2012 1:21 pm 
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Impressive... Most impressive. Obi-Wan trained you well.

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Sun Mar 18, 2012 1:14 pm 
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Nice work Apoc, I remember when you first put some of these up on the forums and I was OMG.. how does he do it.

It will be nice to see them with some paint, I know you can paint...

Now how about a scratch build of one of those new FW Chaos walkers, just because you can.


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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 13, 2012 10:47 am 
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People who do not like the gratuitous use of skulls in the GW universe will not like this thread. But anyway, I painted something, though i have wussed out and started with 4 points-heavy LRs not infantry.

Upgrades – Transport: 4 × Land Raiders = 250 points
For the remaining 250 i shall … ok i have no idea, i'll start something this weekend.

I stupidly let the wash pool, can't be bothered to go back to try and remedy the situation tough ::)
Image
Image

Here are the rest of the minis for this TOEG, changed a bit from my first post with the addition of the second daemonic engine formation.
Image

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 13, 2012 12:23 pm 
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Hey I really like those Land Raiders.

Great Skull Mould. Did you style them yourself or were they off a model?

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 13, 2012 12:43 pm 
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Cheers, skulls are lifted from the death dealer mini, aside from the massive skull and tiny skulls.

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 13, 2012 1:32 pm 
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Bring these to Bristol!

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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 13, 2012 2:48 pm 
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Gratuitous use of skulls aside ;) this is awesome! I love the scratch builds.


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 Post subject: Re: TOEG12 World Eaters, second wave
PostPosted: Fri Apr 20, 2012 11:38 am 
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Outstanding work so far Apoc
Its always a pleasure to see you thread updated


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