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 Forum: Other Wargames Miniatures   Topic: Armiger84's Other Stuff

 Post subject: Armiger84's Other Stuff
Posted: Fri May 07, 2021 11:10 pm 

Replies: 3
Views: 9095


This'll probably wind up being mostly Shieldbash and Necromunda as I go along. To kick it off, I figured I ought to share the True Atronian warband I finished painting up. These are the same game system as the other "Viking Muppets" Dave's painted up: https://live.staticflickr.com/65535/51...

 Forum: 6mm (and 8mm)   Topic: Armiger84's Chaos

 Post subject: Re: Armiger84's Chaos
Posted: Fri May 07, 2021 9:06 pm 

Replies: 116
Views: 43710


Does it count as thread necro when it's your own painting log? So yeah, somewhere last Spring I lost access to my old Flickr account, right around the time they separated from Yahoo, COVID hit, my dog had chronic stomach trouble, my wife changed jobs and we moved... So yeah, suffice it to say, recov...

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

Posted: Thu Apr 08, 2021 12:35 am 

Replies: 216
Views: 146084


As one of the guys in my gaming group loves to say, trenches are the nicest gift you can give your opponent around your Blitz objective.

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

Posted: Wed Apr 07, 2021 9:30 pm 

Replies: 216
Views: 146084


Gotcha, I was thinking of IW from the lore, so trenches and razor wire not static defenses like a bunker or large buildings. This way there can be a garrison of infantry to support the ordnance. I totally understand that approach, and it does sound and feel totally thematic too - but the list, as d...

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

Posted: Wed Apr 07, 2021 3:04 pm 

Replies: 216
Views: 146084


Would it be possible to add additional fortified positions to the IW Force list? For example, allow a retinue to purchase trenches, and bunkers in addition to the Gun Emplacement currently available. I bring this addendum up because the Gun Emplacement can only be purchased for each armored vehicle...

 Forum: 6mm (and 8mm)   Topic: Watching Paint Dry 11: Back in Action

Posted: Fri Jun 05, 2020 4:50 pm 

Replies: 67
Views: 15579


Well, at least these things can't spawn Wraithlords & Wraithguard...

Conversions look great!

 Forum: 6mm (and 8mm)   Topic: Armiger84's Chaos

 Post subject: Re: Armiger84's Chaos
Posted: Wed Apr 22, 2020 12:09 am 

Replies: 116
Views: 43710


Lextar wrote:
Wow those are impressive. Also where did you get the backdrop?


Hey sorry, meant to respond sooner. The backdrop is the inside cover of the Forgeworld Red Books for the Horus Heresy (rulebook, core Astartes army list, Legions army list). Great ruined city backdrop :)

 Forum: 6mm (and 8mm)   Topic: Armiger84's Chaos

 Post subject: Re: Armiger84's Chaos
Posted: Wed Apr 15, 2020 9:27 pm 

Replies: 116
Views: 43710


Painting log catch-up time! Big army photo (This was circa late February. New Warlord!): https://live.staticflickr.com/65535/49530226303_b6ebe11cda_z.jpg Mid-April additions: https://live.staticflickr.com/65535/49777199906_c5b11e998a_z.jpg The four new titans, with all kinds of cool filters on them:...

 Forum: NetEA Chaos   Topic: Iron Warriors 3.2 Proposed Playtest Changes

Posted: Thu Jan 09, 2020 4:17 pm 

Replies: 9
Views: 6203


Ok, the first battle report of my own is up - Iron Warriors v3.2a vs. Minervans (3000pts): http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=34188 My opponent shorted himself by 100 points, but in all honesty, with the way I rolled in on him, that might have made the difference between...

 Forum: EA Battle Reports   Topic: Iron Warriors v3.2 (playtest) vs. MInervans (3000pts)

Posted: Thu Jan 09, 2020 4:02 pm 

Replies: 3
Views: 3338


Bringing this writeup over from my blog now that Taccoms is back up. This is the first of several battle reports aimed at exploring potential tweaks to the Iron Warriors v3.1 approved list. The playtest changes can be found here: http://www.taccmd.tacticalwargames.net/viewtopic.php?f=82&t=34161 ...

 Forum: NetEA Chaos   Topic: Iron Warriors 3.2 Proposed Playtest Changes

Posted: Fri Jan 03, 2020 1:50 am 

Replies: 9
Views: 6203


So, I’m simply wondering. Why push to approve a list, and then as soon as that goes through, turn to feedback and immediately start to tweak it? Are lists being put up for approval deliberately made a bit weak in hopes of getting it through easier , only to then end up with a competitively poor ver...

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

Posted: Wed Dec 11, 2019 6:47 pm 

Replies: 216
Views: 146084


First round suggested playtest changes are posted here:
http://www.taccmd.tacticalwargames.net/viewtopic.php?f=82&t=34161

Looking forward to everybody's thoughts & feedback!

 Forum: NetEA Chaos   Topic: Iron Warriors 3.2 Proposed Playtest Changes

Posted: Wed Dec 11, 2019 6:46 pm 

Replies: 9
Views: 6203


First off, a huge thanks to everyone who's helped get the Iron Warriors v3.1 list approved (especially Onyx)! That was a long time in coming, and I'm glad the list has made it to Approved status. However, between playtesting both official and unrecorded, a bit of soul-searching, and a healthy dose o...

 Forum: EpiComms NetEA Rules Amendments   Topic: ERC Chair and TECS

 Post subject: Re: ERC Chair and TECS
Posted: Fri Dec 06, 2019 2:35 am 

Replies: 5
Views: 4872


Thanks guys!

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

Posted: Thu Dec 05, 2019 6:59 pm 

Replies: 216
Views: 146084


Looking forward to the draft. Poking my head back in after some prodding from Dave to let folks know I'm not dead and that the v3.2 playtest changes are coming. I've just been quiet due to a combination of work priorities, collecting a little more input, and putting together a playtest document. An...
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