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Forum: NetEA Eldar Topic: Batrep : Saim Hann Vs 8.3 Nids |
JOHNDRAGON |
Posted: Tue Sep 04, 2007 11:05 pm
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Replies: 26 Views: 5505
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Disappionting responses:I don`t believe the answer lies in thumbing the rules during spawning;instead a visual check of the creatures doing the spawning and the dead pile would be far more desireable.For example,3 tyranid warriors=3spawn points.Using the chart I outlined above,the Tyranid player pla... |
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Forum: NetEA Eldar Topic: Batrep : Saim Hann Vs 8.3 Nids |
JOHNDRAGON |
Posted: Mon Sep 03, 2007 10:59 pm
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Replies: 26 Views: 5505
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Spawning:Infantry=1 spawn point LV/AV=2 spawn points WE=number of DC Do you think this might work? Also suggest looking at Tyranid swarms only take one BM per turn,which functi... |
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Forum: NetEA Necrons Topic: Necron 4.2 - comments |
JOHNDRAGON |
Posted: Thu May 31, 2007 11:49 pm
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Replies: 247 Views: 36962
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Dear Necrontyr, Thank you for your responses.My initial foray with the Necron list was with the first list,nowshrouded in the mists of time.This was a 4-player,Imperial Guard+Titan Legions vs Chaos+Necrons.Imperial firepower ruled the table[4x12feet]. As the list developed,the Necrons entered our ca... |
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Forum: NetEA Necrons Topic: Necron 4.2 - comments |
JOHNDRAGON |
Posted: Sat May 26, 2007 7:28 pm
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Replies: 247 Views: 36962
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Dear ?Necrontyr, I have seen the general reaction to list 4.2.I have been playing ?Necrons for nearly 2 years on and off in a campaign and have yet to score a win with them.Yes, they are ?flexible;I've heard the moans of "what did THAT cost?".But at the end of the game ,no win. If you are looking fo... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Sat Apr 15, 2006 7:54 pm
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Replies: 188 Views: 49525
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Dear Neal, Thank you for answering my questions;the ones on daemon summoning were areas of uncertainty that can disrupt play flow. Can I refer you to the last page of the Thousand Sons list,subhead "Suns of Damnation and Aerospace Units"?I think it should be changed to"Suns of Damnation and Aerospac... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Fri Apr 14, 2006 6:23 pm
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Replies: 188 Views: 49525
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Dear Neal, I played 2 games with my Thousand Sons vs the Imperial Guard last night and thought you might liketo know how they went.Unfortunately,my Thousand Sons fared very badly(alas!). Scenario:3000 points ,Tournament.Terrain was rolling hills,small towns and woods. TS Army:formation of 9 Land Rai... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Fri Apr 14, 2006 4:58 pm
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Replies: 188 Views: 49525
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Dear Neal, I have a few further questions after putting together an army for a battle vs the Imperial Guard: Transport:(Rhinos and Land Raiders)-must the full transport requirements of the formation be taken? Thrall Wizards:may a formation of two Warp Palaces take 2 Thrall Wizards each for a total o... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Sun Apr 09, 2006 3:21 pm
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Replies: 188 Views: 49525
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Warp Palace models:I'd like to see a re lease of a new model or a re- release of the Man O' War Bane Tower of Tzeentch.
JohnDragon. |
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Forum: NetEA Tyranids Topic: [NEWS] Oh no They say he's got to go... |
JOHNDRAGON |
Posted: Thu Apr 06, 2006 6:36 pm
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Replies: 41 Views: 5053
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Dear Jaldon,
Bizarre-I do have difficulties visualising all those Tyranids hanging on to a Harridan or Vituperator.Just where would a Vituperator put 8 full broods?(That's rhetorical)
Many thanks for the swift reply,
JohnDragon |
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Forum: NetEA Tyranids Topic: [NEWS] Oh no They say he's got to go... |
JOHNDRAGON |
Posted: Wed Apr 05, 2006 11:42 pm
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Replies: 41 Views: 5053
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Dear Jaldon, Yours (6.1/6.2)will be the fourth Tyranid list with which I have played.I have the following questions and reflections which I hope will be of use in the list's development. If a fast Synapse unit like a Vituperator,loaded with a full 8 creatures finds itself in Synapse range of a lone,... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Wed Apr 05, 2006 7:43 pm
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Replies: 188 Views: 49525
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Dear Neal Hunt Thanks for the quick reply. Summoning:the by-word here for me is elegance in game design.Both BL and L+D are clear,but during battle are not the easiest to refer to.So, I roll a 6, grab the dice for d3 lesser daemons (from the dead pile) and my opponent throws me a seriously qui... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Wed Apr 05, 2006 6:40 pm
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Replies: 188 Views: 49525
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tneva82 Neal Hunt has just clarified that the 4 summoning points for Greater Daemons should read 8. Warp Palace:whilst availability should not determine points cost,I fear this unit will be lucky to see release.Hence should a gamer put one together I would like him/her to be rewarded with a highly c... |
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Forum: NetEA Chaos Topic: Thousand Sons List |
JOHNDRAGON |
Posted: Tue Apr 04, 2006 5:43 pm
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Replies: 188 Views: 49525
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Dear Neal I have been playing Epic Armaggedon for about 9 months but wargames for many years.I have used TS1.0 in one game,so was pleased to see your revision at TS1.0V2.0.Ihope the following comments are of some use to you. Strategy Rating:suggest adding "lesser" to"daemons"throughout.Otherwise Gre... |
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