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 Forum: General Discussion   Topic: back to the game

 Post subject: Re: back to the game
Posted: Sun Mar 20, 2011 1:42 pm 

Replies: 4
Views: 1788


Wow! Hamilton! That's on my way to work. I'll send him a PM.

TY guys!

 Forum: General Discussion   Topic: back to the game

 Post subject: back to the game
Posted: Sat Mar 05, 2011 2:28 pm 

Replies: 4
Views: 1788


Hi guys! It's been a while since I visited the forum. Life has kept me away from the tables. Anyway, I just moved to Toronto and as far as I remember, there was an "EPIC" community here ;D Does anyone have a Canuck contact int the GTA? I would like to PM them and see if they still play. Ph...

 Forum: 6mm (and 8mm)   Topic: Stompas

 Post subject: Stompas
Posted: Tue Jul 24, 2007 2:54 pm 

Replies: 9
Views: 2468


Well,  I like them a lot.  When I saw them,  I thought I would go and convert some of my own. But I think you guys are talking about 2 different things, right? Tweety wants to replace the feet on the stompas for trakks while onyx turned his stompas into soopastompas by adding the extr...

 Forum: General Discussion   Topic: Would you purchase Necron Warriors from SG?

Posted: Wed Jul 18, 2007 1:36 pm 

Replies: 82
Views: 16402


To me, ?the problem is that you can easily build a necron army with proxies. ?I used ork boyz for warriors. I would like to see destroyers or other models that are harder to get. Paint an orkboy necron-ny and people will know it is a warrior. I know that some of us are freaks who want to have 100% d...

 Forum: NetEA Tyranids   Topic: [Discussion] Tyranid Initiative Rating

Posted: Wed Jul 18, 2007 1:07 pm 

Replies: 10
Views: 2386


You are not obligued to march. ?It means that marching towards the enemy would be the instinctive thing to do. So, if your activation would be marching (just to give an example), you would do it without penalty. ?If you instead choose to, lets say, overwatch, you would do it with a -1 representng th...

 Forum: NetEA Tyranids   Topic: [Discussion] Tyranid Initiative Rating

Posted: Tue Jul 17, 2007 2:47 pm 

Replies: 10
Views: 2386


maybe this is complicating things a little too much which I wouldn't like to but I would like to see an instintive behavior table (like in BFG). So, there should be a list of Actions that a formation is supposed to take (acting on incstint) and if they want to do something different, ?they should ge...

 Forum: NetEA Adeptus Mechanicus   Topic: Orkamedies Gargant bigmob weapons

Posted: Mon Jul 16, 2007 7:38 pm 

Replies: 8
Views: 2157


C?mo est?s amigo! While I agree with PG, it makes me wonder: A mekk can upgrade any big gun to a soopa gun. ?A soopa gun is in the list of custom gargant guns. So, ?a mekk could upgrade a big gun to a custom gargant weapon other than a soopa gun. After all, a mekk can upgrade a big gun to a super he...

 Forum: General Discussion   Topic: rules request

 Post subject: rules request
Posted: Fri Jul 13, 2007 7:16 pm 

Replies: 2
Views: 980


thanks!

 Forum: General Discussion   Topic: rules request

 Post subject: rules request
Posted: Fri Jul 13, 2007 6:07 pm 

Replies: 2
Views: 980


My friend and I are planning an OGBM vs Titan legion game in which we include a mega gargant and an imperator. I have 2 requests: 1.- My firewall prevents me form reaching games workshop (and warseer and many others   ) and I can not download the rules (OGBM and titan legion).  Is there a ...

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Mon Jul 02, 2007 5:53 pm 

Replies: 10
Views: 3163


Again thnks to every one who gave me their oppinions about the army.   I played 2 games.   The first one against IG the second one against Tzeench. IG had a tank heavy army with 2 tank companies :S 9 basilisks, 3 manticores, 3 baneblades, one hq, storm troopers, 3 hydras, rough riders and ...

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Mon Jul 02, 2007 5:13 pm 

Replies: 10
Views: 3163


Thanks everyone for the feedback! Neal,  I did add the gunwagons on the KoS.  I just didn't give a detail of each formation and expected that people who read the army would assume that the units were there.  I like the koptas for the better armor and usually ad 2 to big formations and...

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Fri Jun 29, 2007 9:05 pm 

Replies: 10
Views: 3163


yup mekks are oddboyz.  every unit has one or 2

garrison warband has 2 slavers with soopa gunz
kults of speed have 2 as well (mekks)
blitz have mekkboyz.  Lone mekks might have Zzzap gunz instead of soopa gunz

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Fri Jun 29, 2007 8:46 pm 

Replies: 10
Views: 3163


agree... but then it can not be garrison. It might be worth it and team up with the gargant.  Would you replace a garrisoned mob with a stompa mob with the extra firepower? The way i designed it was: garrison with extra wounds (dreads). All the suppresion would go on the dreads while the stompa...

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Fri Jun 29, 2007 6:33 pm 

Replies: 10
Views: 3163


agreed but then I have 70 points to spend. If I add 35 points to any formation it will make it a break your spirit formation. I think it is better to have a gargant being BTS than a formation that can be broken and is not fearless. The other choice is drop the extras for the smaller warbands (landa ...

 Forum: General Discussion   Topic: back with

 Post subject: back with
Posted: Fri Jun 29, 2007 2:02 pm 

Replies: 10
Views: 3163


Well,  as I wrote on another post,  I am back to the game after not playing for a while. So this is the army I plan to take tomorrow for our first game. I don't know who I will be fighting but could be eldar, guard  or inquisition. here it goes: Total 1500 points of air and gargants G...
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