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 Forum: Epic Armageddon   Topic: 10k battle - Orks vs Marines!!

Posted: Tue Aug 16, 2005 6:15 pm 

Replies: 21
Views: 4298


Fair enough. I didn't say I wanted it included, I just said I liked the mental image of the attack bike with bullets bouncing off.

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 6:15 pm 

Replies: 15
Views: 2299


Fair enough. I didn't say I wanted it included, I just said I liked the mental image of the attack bike with bullets bouncing off.

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 6:15 pm 

Replies: 16
Views: 2891


Fair enough. I didn't say I wanted it included, I just said I liked the mental image of the attack bike with bullets bouncing off.

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 6:15 pm 

Replies: 5
Views: 1990


Fair enough. I didn't say I wanted it included, I just said I liked the mental image of the attack bike with bullets bouncing off.

 Forum: Epic Armageddon   Topic: 10k battle - Orks vs Marines!!

Posted: Tue Aug 16, 2005 12:16 pm 

Replies: 21
Views: 4298


IMHO: Any infantry hit by a lascannon would be fried pretty much no question of that. However if you have 3-7 infantry per stand one infantryman getting fried won't do much to the stand as a whole. Plus at long range you'd have a bugger of a time hitting any sort of infantry. Infantry can spread out...

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 12:16 pm 

Replies: 15
Views: 2299


IMHO: Any infantry hit by a lascannon would be fried pretty much no question of that. However if you have 3-7 infantry per stand one infantryman getting fried won't do much to the stand as a whole. Plus at long range you'd have a bugger of a time hitting any sort of infantry. Infantry can spread out...

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 12:16 pm 

Replies: 16
Views: 2891


IMHO: Any infantry hit by a lascannon would be fried pretty much no question of that. However if you have 3-7 infantry per stand one infantryman getting fried won't do much to the stand as a whole. Plus at long range you'd have a bugger of a time hitting any sort of infantry. Infantry can spread out...

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Tue Aug 16, 2005 12:16 pm 

Replies: 5
Views: 1990


IMHO: Any infantry hit by a lascannon would be fried pretty much no question of that. However if you have 3-7 infantry per stand one infantryman getting fried won't do much to the stand as a whole. Plus at long range you'd have a bugger of a time hitting any sort of infantry. Infantry can spread out...

 Forum: Epic Armageddon   Topic: Gargants and Stompas

 Post subject: Gargants and Stompas
Posted: Tue Aug 16, 2005 11:41 am 

Replies: 19
Views: 5085


I would use sustained fire or overwatch if I wanted them to stay still. I think you're right about a 1 always being a miss BTW.

Remember if your enemy shoots at a unit on overwatch they're -1 to hit.

 Forum: Epic Armageddon   Topic: sustained fire and 2+ hits

 Post subject: sustained fire and 2+ hits
Posted: Tue Aug 16, 2005 11:41 am 

Replies: 91
Views: 61617


I would use sustained fire or overwatch if I wanted them to stay still. I think you're right about a 1 always being a miss BTW.

Remember if your enemy shoots at a unit on overwatch they're -1 to hit.

 Forum: Epic Armageddon   Topic: sustained fire and 2+ hits

 Post subject: sustained fire and 2+ hits
Posted: Tue Aug 16, 2005 11:41 am 

Replies: 13
Views: 2346


I would use sustained fire or overwatch if I wanted them to stay still. I think you're right about a 1 always being a miss BTW.

Remember if your enemy shoots at a unit on overwatch they're -1 to hit.

 Forum: Epic Armageddon   Topic: sustained fire and 2+ hits

 Post subject: sustained fire and 2+ hits
Posted: Tue Aug 16, 2005 11:41 am 

Replies: 18
Views: 4474


I would use sustained fire or overwatch if I wanted them to stay still. I think you're right about a 1 always being a miss BTW.

Remember if your enemy shoots at a unit on overwatch they're -1 to hit.

 Forum: Epic Armageddon   Topic: Favorite Autarch

 Post subject: Favorite Autarch
Posted: Tue Aug 16, 2005 11:37 am 

Replies: 16
Views: 2049


My assessment based on dice rolled: Striking Scorpions = 2X4+ and 1X4+MW Banshees= 1X3+ and 1X3+MW First strike is nice, but unless you can pretty much cripple the enemy with your charge the Banshees will just about be paste. Looking at the dice rolls above I don't think you'd be losing much by taki...

 Forum: Epic Armageddon   Topic: Favorite Autarch

 Post subject: Favorite Autarch
Posted: Tue Aug 16, 2005 11:37 am 

Replies: 24
Views: 4666


My assessment based on dice rolled: Striking Scorpions = 2X4+ and 1X4+MW Banshees= 1X3+ and 1X3+MW First strike is nice, but unless you can pretty much cripple the enemy with your charge the Banshees will just about be paste. Looking at the dice rolls above I don't think you'd be losing much by taki...

 Forum: Epic Armageddon   Topic: Favorite Autarch

 Post subject: Favorite Autarch
Posted: Tue Aug 16, 2005 11:37 am 

Replies: 6
Views: 1701


My assessment based on dice rolled: Striking Scorpions = 2X4+ and 1X4+MW Banshees= 1X3+ and 1X3+MW First strike is nice, but unless you can pretty much cripple the enemy with your charge the Banshees will just about be paste. Looking at the dice rolls above I don't think you'd be losing much by taki...
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