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 Forum: NetEA Tyranids   Topic: [NEWS] Maksim May Be Stepping Down...

Posted: Fri Dec 30, 2005 11:27 pm 

Replies: 24
Views: 4100


Sad news, but I totally understand your position - I decided to step down for very much the same reasons.

I still hope GW can convince me in the future that Epic is *not* totally falling apart  :down:

 Forum: NetEA Tau   Topic: Mini pics

 Post subject: Mini pics
Posted: Fri Nov 25, 2005 11:50 pm 

Replies: 35
Views: 17195


Devilfish


Hero


Narwhal


Stingray


Swordfish

 Forum: NetEA Tau   Topic: Stepping down

 Post subject: Stepping down
Posted: Fri Oct 07, 2005 6:57 pm 

Replies: 13
Views: 3042


Quote (CyberShadow @ Oct. 07 2005,15:16)
Can you let me know how succeeds you, and please make sure that they know that this board is here if they continue to require it.

Yes sure. I expect my succesor to take over here as well...
Certainly no reason for me keepin mod status after that  :)

 Forum: NetEA Tau   Topic: Stepping down

 Post subject: Stepping down
Posted: Fri Oct 07, 2005 10:17 am 

Replies: 13
Views: 3042


Unfortunately, I have to step down from both the ERC and being the Tau Champion. I am not sure how (or if) Jervis is going to replace the seat in the ERC, but as far as the Tau champion goes, if you think you are the man for the job, just drop Jervis an email. Thanks for all your input and enthusias...

 Forum: NetEA Tau   Topic: Crisis unit survivability

 Post subject: Crisis unit survivability
Posted: Thu Aug 04, 2005 6:10 pm 

Replies: 82
Views: 15035


Quote (Tactica @ 03 2005 Aug.,23:19)Walker doesn't solve crisis not going in/on buildings or in/on bunkers/fortifications - however, I'll take something rather than nothing and see if it helps. Well, Walker means a re-roll on terrain tests, so they are a 97% version of "just walk in there" (only a 1...

 Forum: NetEA Tau   Topic: Having a problem justifying Kroot..

Posted: Thu Aug 04, 2005 6:05 pm 

Replies: 47
Views: 10783


*shrug* making them all scouts would be a *major* step.

But maybe that's what they need...

It would be fitting in any case.

 Forum: NetEA Tau   Topic: "Lance" weapons vs tau deflectors

Posted: Thu Aug 04, 2005 6:01 pm 

Replies: 33
Views: 6096


The deflector rules are to be used as they stand against lance weapons. At the end of the day, lance weapons are simply AT weapons with a special ability, but AT weapons nevertheless. The only units with any realistic chance of getting at a Moray/Manta are Prisms anyway, and maybe fighters if AA is ...

 Forum: NetEA Tau   Topic: Having a problem justifying Kroot..

Posted: Wed Aug 03, 2005 10:21 pm 

Replies: 47
Views: 10783


Quote (nealhunt @ 29 2005 July,19:17)~20 stands of Kroot infantry far to one flank would seem to me to be a cheap but relatively sturdy formation to use in such a strategy. That's another situation were Gue'vesa would be better, as they have (more) ranged attacks, at same survivability and cheaper p...

 Forum: NetEA Tau   Topic: Crisis unit survivability

 Post subject: Crisis unit survivability
Posted: Wed Aug 03, 2005 10:17 pm 

Replies: 82
Views: 15035


1. Teleport for Stealth seems like a fun idea to try out. Certainly according to fluff and would help them in the game.

2. Crisis and walker, my past experiences were they are too powerful. We can try it out though. Dropping LV is pretty much out of the question.

 Forum: NetEA Tau   Topic: Crisis unit survivability

 Post subject: Crisis unit survivability
Posted: Tue Aug 02, 2005 11:35 pm 

Replies: 82
Views: 15035


Well, personally I feel Fireknife is overrated somewhat. I use Missile Pods on dedicated Crisis units, and use TL plasma rifles on others. The thing with plasmas is, if you're not within 12", you're wasting their points, as you're sacrificing 50% of their power. As plasmas are one of the only thing ...

 Forum: NetEA Tau   Topic: Crisis unit survivability

 Post subject: Crisis unit survivability
Posted: Tue Aug 02, 2005 9:10 pm 

Replies: 82
Views: 15035


*40K time* First, Stealth have the same move-fire-move in 40K as Crisis do. If it doesn't work for them in the same way, you might be doing something wrong. They also have no shorter range - 18" for burst cannons. The only Crisis weapon beating this is the missile pod, the tastiest Crisis weapons (p...

 Forum: Epic Armageddon   Topic: Ordinatus!

 Post subject: Ordinatus!
Posted: Tue Aug 02, 2005 8:47 am 

Replies: 150
Views: 19468


The SG forum as it stands now is totally unattractive and unusable to me. Since it has been set up, I found myself going there less and less, to the point of totally ignoring it over time, because it is such a pain to read if you're only interested in 1-2 systems. Judging from traffic, it seems like...

 Forum: Epic Armageddon   Topic: Specialist Games Forum Traffic

Posted: Tue Aug 02, 2005 8:47 am 

Replies: 146
Views: 21617


The SG forum as it stands now is totally unattractive and unusable to me. Since it has been set up, I found myself going there less and less, to the point of totally ignoring it over time, because it is such a pain to read if you're only interested in 1-2 systems. Judging from traffic, it seems like...

 Forum: NetEA Tau   Topic: Possible solution to the Ion Cannon issue?

Posted: Wed Jul 27, 2005 10:06 pm 

Replies: 7
Views: 2250


Sadly, range is pretty much dictated by 40K, as is approximate effectiveness.

 Forum: NetEA Tau   Topic: Whiteshark Results

 Post subject: Whiteshark Results
Posted: Wed Jul 27, 2005 8:46 am 

Replies: 7
Views: 1914


I advise a little more patience here. My first 2-3 outings with the new Whiteshark also wasn't very convincing ('I want my railguns baaack!'), but it *does* have its uses. Number crunching has shown that it does more hits against armoured targets, and is equal or better than the old version against ...
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