Login |  Register |  FAQ
   
Search found 879 matches
Search these results:

Author Message

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Thu Jul 09, 2020 6:38 pm 

Replies: 151
Views: 45544


Gunslinger, thanks for the thorough response AND the new revisions to sink our teeth into. I've had the chance to play a couple more games with the Vior'la since my last batrep (Kingzog and Prawns have been very generous with their time) and I'm quite pleased with how they've been playing. For the ...

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Thu Jul 09, 2020 6:27 pm 

Replies: 151
Views: 45544


I will try and get a game in. What would you like tested against which army? Thanks man! Any approved army would be great, but the core ones (marines, IG, orks) are always the best indicators. Would be great to see what you think is the optimal list and trying stress test spam units. One thing I'm ...

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Thu Jul 09, 2020 12:56 am 

Replies: 151
Views: 45544


V2.4 is posted! MW added to the EA on the Y'Vahra. Gun Drones stat line added. Transport added to Devilfish Pathfinders - optioned removed to swap devilfish for 2x infantry. Note - I looked back at the original documents and the Rvarna should have 2x2 shots (4 total.) My apologies for incorrectly cl...

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Thu Jul 09, 2020 12:30 am 

Replies: 151
Views: 45544


Rules issues: - The Manta can carry a single Heavy Battlesuit. I cannot think of a single instance in which this would come up, maybe the Manta statline could be simplified by removing this. - For the Guided Missile special rule, do targets benefit from being obscured by terrain. I.e. would a marke...

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Wed Jun 24, 2020 4:05 am 

Replies: 151
Views: 45544


Abetillo, me and warp rider are gonna try to do some more test games this weekend piting the vior'la against the salamanders. I was wondering if you (or anyone else) had any suggestions or is there anything that needs to be tested in the list? Thanks for the test games! Looking forward to hearing w...

 Forum: 6mm (and 8mm)   Topic: Watching Paint Dry 11: Back in Action

Posted: Sun May 17, 2020 11:14 pm 

Replies: 24
Views: 1614


Great work Dave! I appreciate the throwback initiative. The commissar repositioning is stand out, and I can't wait to see the final product for the Salamanders!

 Forum: NetEA Chaos   Topic: Thousand Sons 6.0

 Post subject: Re: Thousand Sons 6.0
Posted: Thu Apr 30, 2020 11:28 pm 

Replies: 150
Views: 50956


Pencanenas wrote:
Hi. Can we change the faction champion or contact with the current and revive this?


Hi Pencanenas, let me take a look and see if we can't get some life back into this.

 Forum: NetEA Adeptus Mechanicus   Topic: Skitarii 2.1 (Approved)

 Post subject: Re: Skitarii 2.1 (Approved)
Posted: Thu Apr 23, 2020 1:02 am 

Replies: 18
Views: 9349


Well deserved congratulations Vaaish! Appreciate the continued dedication to the list.

 Forum: NetEA Imperial Guard   Topic: State of the Guard?

 Post subject: Re: State of the Guard?
Posted: Wed Apr 08, 2020 12:33 am 

Replies: 73
Views: 25526


Rug, can you pm me your email? Having trouble sending messages in the taccoms pm system but posting seems to be ok.

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Tue Apr 07, 2020 8:16 pm 

Replies: 151
Views: 45544


I've really enjoyed one Riptide and two R'varna. It can take some damage, and the Riptide offers the nice MW shot at 45cm and the blastmarker against potential air assaults.

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Tue Apr 07, 2020 1:16 am 

Replies: 151
Views: 45544


Cyguns wrote:
The Pulse Submuinition cannon had 2x stat AND there are 2 of them , is it meant to then fire twice per cannon? In other words , does it amount to a total of 4 shots ?

Yes, typo. I've been playing them with two shots.

 Forum: Tactical Command Updates   Topic: We Are Back.... Sort Of!

Posted: Fri Apr 03, 2020 8:09 pm 

Replies: 29
Views: 17328


Thanks for all the hard work CS!

Is there any chance of the forum getting back on Tapatalk?

 Forum: NetEA Imperial Guard   Topic: State of the Guard?

 Post subject: Re: State of the Guard?
Posted: Wed Mar 18, 2020 4:14 pm 

Replies: 73
Views: 25526


Largo_W wrote:
Next week was some time ago? ;)


Let me try and reach them via email, still waiting on the same two to respond.

 Forum: Tactical Command Updates   Topic: We Are Back.... Sort Of!

Posted: Mon Mar 09, 2020 3:34 pm 

Replies: 29
Views: 17328


Appreciate all your hard work!

 Forum: NetEA Imperial Guard   Topic: State of the Guard?

 Post subject: Re: State of the Guard?
Posted: Fri Jan 17, 2020 2:41 am 

Replies: 73
Views: 25526


Largo_W wrote:
Did you get any update on the member vote(s)?

Need to submit list for a tourney and would love to see these changes live next qeek :)
Working to russell them up. Will try and get and answer for next week!

Sent from my SM-G965U using Tapatalk
Sort by:  
Page 1 of 59 [ Search found 879 matches ]



Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net