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 Forum: NetEA Eldar   Topic: Ulthwé Craftworld v4.2 *revitalized*

Posted: Fri Sep 17, 2021 3:04 pm 

Replies: 117
Views: 62338


Would batreps for games around ~1500 pts on a 3x4 board be of any use? Lately I play mostly minigeddon and up to 1500pt games due to space/time. I'm looking to use this list a bit. Hi, i guess anything helps. But it should be balanced at 3000pts. Thing is, I do not know if it works at 1500 and if i...

 Forum: NetEA Eldar   Topic: new Eldar AC

 Post subject: Re: new Eldar AC
Posted: Thu Jul 22, 2021 10:35 pm 

Replies: 10
Views: 1066


Cheers Norto!

 Forum: NetEA Eldar   Topic: Ulthwé Craftworld v4.2 *revitalized*

Posted: Sat Jul 10, 2021 1:50 pm 

Replies: 117
Views: 62338


allright guys,

new version is up. 4.3

You'll find it as usual in the second post first page

I'd say let's play around with that one. Maybe some will try the new revenant option and shares the experience

cheers

;D

 Forum: NetEA Eldar   Topic: Ulthwé Craftworld v4.2 *revitalized*

Posted: Thu Jul 08, 2021 11:50 am 

Replies: 117
Views: 62338


Hi guys, it has been some time. Just got bumped by Norto. So I will rework the list according to the Excarch decision. Warwalkers I cannot tackle alone without making them stand out differently again. But lemme think about it. Aspect size back to six stands is actually not on my favorite list as tha...

 Forum: NetEA Adeptus Astartes   Topic: NetEA Blood Angels V3.1 List

Posted: Sun Apr 18, 2021 1:33 pm 

Replies: 38
Views: 15902


I'm confused with the Baal predator.. is it meant to have 2 FF attacks? The normally applied +1EA can be somehow counter read with the 2x small arms.. or maybe it is just me

Edit: not that I wouldn't love to have 2x 3+ IC fire fight attacks per Pred at that cost.. ;D

 Forum: EpiComms NetEA Rules Amendments   Topic: NetEA Tournament Pack

 Post subject: Re: NetEA Tournament Pack
Posted: Sun Apr 18, 2021 12:58 pm 

Replies: 160
Views: 83404


There is no capping a cap

 Forum: EpiComms NetEA Rules Amendments   Topic: NetEA Tournament Pack

 Post subject: Re: NetEA Tournament Pack
Posted: Sat Apr 10, 2021 2:58 pm 

Replies: 160
Views: 83404


Getting within aa range and arc of the target during an intercept well expose you to aa fire before commencing your own attack. Yes, intercepted orks possibly get to shoot first if you decide to move within 15cm. It will only hit on 6+ though and only really applicable to Tbolts (that go all in) and...

 Forum: NetEA Orks   Topic: Bad Moons list v1.0

 Post subject: Re: Bad Moons list v1.0
Posted: Sat Apr 10, 2021 2:49 pm 

Replies: 57
Views: 22074


IJW Wartrader wrote:
Graf_Spee wrote:
Also.. is it intentional that Morkanauts feature 1 power field but Gorkanauts do not?

That's from their 40k rules, where Morkanauts have a Kustom Force Field which has traditionally been represented as Power Fields in EA.


Ok, thanks. Looks like there is little incentive to go for Gorkanaut then..

 Forum: NetEA Orks   Topic: Bad Moons list v1.0

 Post subject: Re: Bad Moons list v1.0
Posted: Sat Apr 10, 2021 11:53 am 

Replies: 57
Views: 22074


Also.. is it intentional that Morkanauts feature 1 power field but Gorkanauts do not?

In a further thought with regard to Flash Gitz being Nobz I guess it would be fair to use the same leader rule that apply to Mega Nobz formations..

 Forum: NetEA Orks   Topic: Bad Moons list v1.0

 Post subject: Re: Bad Moons list v1.0
Posted: Sat Apr 10, 2021 7:20 am 

Replies: 57
Views: 22074


All of the above makes sense to me. I would use play it like that.

Gonna give the list a whirl in the next game. Just obtained some nice MegaNobz that I need to paint up :D

 Forum: NetEA Chaos   Topic: Death Guard 0.7

 Post subject: Re: Death Guard 0.7
Posted: Thu Oct 17, 2019 8:42 pm 

Replies: 34
Views: 10661


IJW Wartrader wrote:
Ah, you're correcting Armiger's comparison? That wasn't clear from your post...


Sorry. Should have quoted

 Forum: NetEA Chaos   Topic: Death Guard 0.7

 Post subject: Re: Death Guard 0.7
Posted: Thu Oct 17, 2019 3:32 pm 

Replies: 34
Views: 10661


The Decimator has IC and MW but no disrupt as writte in Armigers post.

When evaluating synergies or stand alone qualities cc factor should be considered as well. Stormsword as worse than Decimator in that regard

 Forum: NetEA Chaos   Topic: Death Guard 0.7

 Post subject: Re: Death Guard 0.7
Posted: Thu Oct 17, 2019 2:53 pm 

Replies: 34
Views: 10661


Decimator has no disrupt The cc 4+ is an additional thing. Range, IC and MW are key properties to be effective even on double. 30cm range and disrupt on a 15cm unit is rubbish imo. Sorry. The output will be by magnitudes lower than that of a Decimator. Only buff is additional units in the formation,...

 Forum: NetEA Chaos   Topic: Death Guard 0.7

 Post subject: Re: Death Guard 0.7
Posted: Thu Oct 17, 2019 12:51 pm 

Replies: 34
Views: 10661


The Decimator is hillariously powerful for its price. Fearless, strategy 4, ini 1, 45cm 3pb IC MW will scare the shit out of any bunkered up or armoured formation. It even can look after itself in cc as a 4+cc rating. For lame 225pts. Must have. For the plague reaper a front fire arc instead of fixe...

 Forum: NetEA Orks   Topic: Bad Moons list v1.0

 Post subject: Re: Bad Moons list v1.0
Posted: Wed Oct 16, 2019 5:40 am 

Replies: 57
Views: 22074


Oh, and after another check: is there a reason why the normal warband is missing the oddboy upgrade? While I agree that they meganobs formation would be too hard with every unit having leader, they are still nobs. So some kind of leader like bonus should apply without having to put the warlord into ...
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