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 Forum: Wargames Trades   Topic: WTS: Epic Eldar - Warcry, War Demon, Banshee Dreadnaughts

Posted: Sun Jul 23, 2017 3:27 am 

Replies: 1
Views: 1115


I have 8 x Banshee Dreads, 8 x Warcry Dreads and 6 x War Demon Dreads.

Will trade for Engines of Vaul, Phantoms or Cash $$$

 Forum: Wargames Trades   Topic: TRADED: H: Insane amount of Epic Eldar Thx TacCom!

Posted: Sat Feb 18, 2012 9:08 pm 

Replies: 6
Views: 1462


These are all gone now, awaiting Breten and Tim_NZ and thats it.

Thanks all for the trades and purchases.

More Eldar actively terrorizing the Imperium is a good thing!

 Forum: Wargames Trades   Topic: TRADED: H: Insane amount of Epic Eldar Thx TacCom!

Posted: Sun Feb 05, 2012 2:28 am 

Replies: 6
Views: 1462


Looking to trade for Dystopian wars, otherwise I gotta make mortgage money for March...

85 Exarch means 85 of the winged exarch models. If you had stands then you'd have 17 stands of winged dudes...

 Forum: Wargames Trades   Topic: TRADED: H: Insane amount of Epic Eldar Thx TacCom!

Posted: Sat Feb 04, 2012 11:20 pm 

Replies: 6
Views: 1462


Stupid economy. I now need to liquidate excess epic eldar. Will consider trades for DW (all nations EXCEPT Antarctica) Unpainted - if interested, please PM with offer. I am offering up to this community before they hit ebay. 12 Warhost Sprue - 85 models per sprue Stands 4 Dark Reapers 14 Dire Avenge...

 Forum: Wargames Trades   Topic: Want: Epic Eldar Ranger and Fareseer

Posted: Sat Feb 04, 2012 7:30 pm 

Replies: 1
Views: 511


I have some sir. I am actually about to post a considerably large bunch o' Epic Eldar as well.
N.

 Forum: EpiComms NetEA Rules Amendments   Topic: On Super Sizing Epic Games

Posted: Mon Aug 01, 2011 4:17 am 

Replies: 41
Views: 8628


Another thought on off table Aircraft. They are not only off table, but off world. These craft could come from the spacecraft. I am currently laying out the Epic equivalent for BFG, allowing point for point purchase of BFG ships and a pre-Epic game - BFG battle, where the survivors are what appear i...

 Forum: EpiComms NetEA Rules Amendments   Topic: On Super Sizing Epic Games

Posted: Tue Jul 26, 2011 12:06 am 

Replies: 41
Views: 8628


As an alternative to the idea of needing to take a complete 5000 point block to gain access to another commander (which I like), I suggest being able to take 1 supreme commander core formation in every 6 core formations bought. PS this is my first post. Hello to you all. Firstly Larree, welcome and...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sun Jul 24, 2011 11:31 pm 

Replies: 60
Views: 7206


They cannot be given any orders at all...

 Forum: EpiComms NetEA Rules Amendments   Topic: On Super Sizing Epic Games

Posted: Sun Jul 24, 2011 11:20 pm 

Replies: 41
Views: 8628


Could you explain your thoughts / discussions further. In the normal Tournament game, the "HQ" is represented by a supreme commander (who gets a reroll for his command). What exactly are you suggesting here? [/list] As it stands we play one Army each, really large and follows the army lim...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sun Jul 24, 2011 3:52 am 

Replies: 60
Views: 7206


Ahh, I misunderstood the last minute part. My bad.

 Forum: EpiComms NetEA Rules Amendments   Topic: On Super Sizing Epic Games

Posted: Sun Jul 24, 2011 2:21 am 

Replies: 41
Views: 8628


The first thing I'd suggest doing with such big games is doubling all formation sizes and costs! why? To cut down on the activations? Partly to cut down activations to make the game run faster, and partly because it's just cool to have massive formations and that's something you can do at that scal...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sun Jul 24, 2011 2:15 am 

Replies: 60
Views: 7206


However, removing Spirit Stones without any compensation (along with various other nerfs) is now seen as *possibly* going a fraction too far - and the major beef is the relative lack of ability to remove BMs while remaining mobile at the same time, which echoes your thoughts exactly. I guess I was ...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sat Jul 23, 2011 4:42 pm 

Replies: 60
Views: 7206


I hate continuingly referring to EUK stats as the lists are subtly different to the NetEA ones.... but...... Stats are a good thing. The overall assumption however is that all Generals are equal in ability and the dice stay random. But as a guide to overall performance tourney stats are useful to h...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sat Jul 23, 2011 3:18 pm 

Replies: 60
Views: 7206


"Guard get leaders, Eldar don't, that's not fair" My apologies if anything I have said comes across as "it's not fair". I do not recall every having said that. I am well aware that the armies are designed differently. it's totally background fitting that Eldar have few leaders. ...

 Forum: Epic Armageddon   Topic: Broken units

 Post subject: Re: Broken units
Posted: Sat Jul 23, 2011 2:58 pm 

Replies: 60
Views: 7206


By removing the ability to have a leader, Aspects, arguably one of the most powerful (and expensive) fms in the game, cannot get rid of 2 BMs at the end of each turn. Huh? They still get rid of half their BMs at the end of the turn if they rally, leader just removes an extra one. They can certainly...
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