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Forum: NetEpic Topic: Warp Missile vs. Holo field |
Biel el'Jonson |
Posted: Mon Jan 18, 2010 7:02 pm
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Replies: 23 Views: 4345
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Yes Zap, I think we should be as precise as possible, even if it is a little bit heavyer. The work made by the guys who have written the LRB5 of BloodBowl is a real exemple of precision. And it is a real pleasure to read it because a lot of questions and doubts on the previous versions found an answ... |
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Forum: NetEpic Topic: Hive Mind Card "Regeneration" |
Biel el'Jonson |
Posted: Sun Jan 17, 2010 2:26 pm
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Replies: 13 Views: 1980
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Quote: Biel said : I am not sure that we can compare a single situation where one chaos card gives a good advantage with the regeneration hive mind card wich quite ALWAYS gives a good advantage. Quote: Zap said : ALWAYS?  What if you dont draw the card? Hum, if I said that this card ... |
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Forum: NetEpic Topic: Hive Mind Card "Regeneration" |
Biel el'Jonson |
Posted: Fri Jan 15, 2010 7:51 am
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Replies: 13 Views: 1980
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Quote: some constructive changes were made to a) stop Bio Titans being unkillable monsters Weakening the Domi and Hive Queen. That's exactly what I say on few other discussions. I think it's a bad thing to modify regeneration just to stop bio-titans being unkillable. Quote: If you troll... |
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Forum: NetEpic Topic: Warp Missile vs. Holo field |
Biel el'Jonson |
Posted: Fri Jan 15, 2010 7:01 am
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Replies: 23 Views: 4345
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1st : "Warp Missile [...] All shields are ignored" (p.12 of the Adeptus Mechanicus army book 5.2) 2nd : In the section titled "Shields" : "Holo-fields: These shields disrupt targeting systems and distort the image of the titan." (p.45 of the NetEpic Gold Core Rulebook) |
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Forum: NetEpic Topic: Warp Missile vs. Holo field |
Biel el'Jonson |
Posted: Thu Jan 14, 2010 6:52 pm
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Replies: 23 Views: 4345
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Forum: NetEpic Topic: Hive Mind Card "Regeneration" |
Biel el'Jonson |
Posted: Thu Jan 14, 2010 6:47 pm
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Replies: 13 Views: 1980
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Quote: (zap123 @ Jan. 13 2010, 06:26 ) Do you have a body of evidence to suggest they are imbalanced or unfair? I have played Tyranid since they arrived in the SM/TL system and only Tyranid. I don't have made dozens of games in my life but enough to now that when I have the regen card, in one h... |
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Forum: NetEpic Topic: HMP & Dominatrix |
Biel el'Jonson |
Posted: Wed Jan 13, 2010 7:23 pm
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Replies: 15 Views: 2595
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Quote: (ulric @ Jan. 13 2010, 09:49 ) Quote: All Swarms must include at least one Dominatrix, but no more than one per 3,000 points. Is that new too? I meant it was something like that: 1-3000 Pt 1 Domi 3001-6000 Pt 2 Domi 6001-9000 Pt 3 Domi and so on That's how I play them. That's what ... |
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Forum: NetEpic Topic: HMP & Dominatrix |
Biel el'Jonson |
Posted: Wed Jan 13, 2010 7:09 am
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Replies: 15 Views: 2595
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Having 2 dominatrix is not a problem in a 4.000 pts army. Moreover in 5.000 or 6.000 pts army. Domi have a very good synapse radius and is enough powerfull (if you use energy pulse) or resistant (if you use warp field) to worth 500 pts. With 2 domi, you can take lesser other synapse creatures. So it... |
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Forum: NetEpic Topic: Hive Mind Card "Regeneration" |
Biel el'Jonson |
Posted: Wed Jan 13, 2010 6:58 am
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Replies: 13 Views: 1980
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Yep but I think it is not fair that I can play a whole turn with the certitude that my dominatrix will stand up without any wound at the end of the turn, whatever happen to her (except ethereal psychic attack). Moreover with my proposition for regeneration here : http://www.tacticalwargames.net/foru... |
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Forum: NetEpic Topic: Warp Missile vs. Holo field |
Biel el'Jonson |
Posted: Wed Jan 13, 2010 6:50 am
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Replies: 23 Views: 4345
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Forum: NetEpic Topic: Regeneration, Multiple Wounds, Penetrating+(X) |
Biel el'Jonson |
Posted: Thu Jan 07, 2010 12:54 pm
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Replies: 3 Views: 1175
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That's not my idea, that's the actual rules from the 5.2 tyranid rules book. They are not optional in the 5.2 rules book. I also think it downgrade the Tyras too much. Some doesn't think. That's why I let it but as an optional rule. (To quote, you should try to write QUOTE in small letters : [ quote... |
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Forum: NetEpic Topic: HMP & Dominatrix |
Biel el'Jonson |
Posted: Thu Jan 07, 2010 10:53 am
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Replies: 15 Views: 2595
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Hive Mind Cards are very powerfull if they are well-used. I think it's a bad idea to let a 4.000 pts tyranid army have easily 5 cards. That's why I propose to come back to the dominatrix with only 5 Hive Mind Points instead of the actual 10 HMP from the 5.2 tyranid rules book. |
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Forum: NetEpic Topic: Hive Mind Card "Regeneration" |
Biel el'Jonson |
Posted: Thu Jan 07, 2010 10:48 am
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Replies: 13 Views: 1980
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The Hive mind card regeneration is, IMO, too powerfull to keep a dominatrix alive. That's why I propose this.
REGENERATION Play : On one Tyranid model in the End Phase. Effect: One Tyranid model that can regenerate will automatically remove 1D6 wound markers. Range: Anywhere on the board.
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Forum: NetEpic Topic: Regeneration, Multiple Wounds, Penetrating+(X) |
Biel el'Jonson |
Posted: Thu Jan 07, 2010 10:33 am
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Replies: 3 Views: 1175
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If you think that something is poorly-worded, do not hesitate to tell me, I still need to train my english  Special Ability : Regeneration These creatures are able to heal themselves. Place a wound marker next to the regenerating model each time it fails its Armour save. When it has accumulated ... |
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Forum: NetEpic Topic: Chaos Book proof reading |
Biel el'Jonson |
Posted: Sun Jan 03, 2010 3:05 am
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Replies: 26 Views: 4462
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