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 Forum: NetEpic   Topic: Warp Missile vs. Holo field

 Post subject: Warp Missile vs. Holo field
Posted: Mon Jan 18, 2010 7:02 pm 

Replies: 23
Views: 4345


Yes Zap, I think we should be as precise as possible, even if it is a little bit heavyer. The work made by the guys who have written the LRB5 of BloodBowl is a real exemple of precision. And it is a real pleasure to read it because a lot of questions and doubts on the previous versions found an answ...

 Forum: NetEpic   Topic: Hive Mind Card "Regeneration"

Posted: Sun Jan 17, 2010 2:26 pm 

Replies: 13
Views: 1980


Quote:  Biel said : I am not sure that we can compare a single situation where one chaos card gives a good advantage with the regeneration hive mind card wich quite ALWAYS gives a good advantage. Quote:  Zap said : ALWAYS?  What if you dont draw the card? Hum, if I said that this card ...

 Forum: NetEpic   Topic: Hive Mind Card "Regeneration"

Posted: Fri Jan 15, 2010 7:51 am 

Replies: 13
Views: 1980


Quote:  some constructive changes were made to a) stop Bio Titans being unkillable monsters Weakening the Domi and Hive Queen. That's exactly what I say on few other discussions. I think it's a bad thing to modify regeneration just to stop bio-titans being unkillable. Quote:  If you troll...

 Forum: NetEpic   Topic: Warp Missile vs. Holo field

 Post subject: Warp Missile vs. Holo field
Posted: Fri Jan 15, 2010 7:01 am 

Replies: 23
Views: 4345


1st : "Warp Missile [...] All shields are ignored" (p.12 of the Adeptus Mechanicus army book 5.2)
2nd : In the section titled "Shields" : "Holo-fields: These shields disrupt targeting systems and distort the image of the titan." (p.45 of the NetEpic Gold Core Rulebook)

 Forum: NetEpic   Topic: Warp Missile vs. Holo field

 Post subject: Warp Missile vs. Holo field
Posted: Thu Jan 14, 2010 6:52 pm 

Replies: 23
Views: 4345


As I said Zap, you should read that discussion : http://www.tacticalwargames.net/forums....6;st=60

 Forum: NetEpic   Topic: Hive Mind Card "Regeneration"

Posted: Thu Jan 14, 2010 6:47 pm 

Replies: 13
Views: 1980


Quote: (zap123 @ Jan. 13 2010, 06:26 ) Do you have a body of evidence to suggest they are imbalanced or unfair? I have played Tyranid since they arrived in the SM/TL system and only Tyranid. I don't have made dozens of games in my life but enough to now that when I have the regen card, in one h...

 Forum: NetEpic   Topic: HMP & Dominatrix

 Post subject: HMP & Dominatrix
Posted: Wed Jan 13, 2010 7:23 pm 

Replies: 15
Views: 2595


Quote: (ulric @ Jan. 13 2010, 09:49 ) Quote:  All Swarms must include at least one Dominatrix, but no more than one per 3,000 points. Is that new too? I meant it was something like that: 1-3000 Pt 1 Domi 3001-6000 Pt 2 Domi 6001-9000 Pt 3 Domi and so on That's how I play them. That's what ...

 Forum: NetEpic   Topic: HMP & Dominatrix

 Post subject: HMP & Dominatrix
Posted: Wed Jan 13, 2010 7:09 am 

Replies: 15
Views: 2595


Having 2 dominatrix is not a problem in a 4.000 pts army. Moreover in 5.000 or 6.000 pts army. Domi have a very good synapse radius and is enough powerfull (if you use energy pulse) or resistant (if you use warp field) to worth 500 pts. With 2 domi, you can take lesser other synapse creatures. So it...

 Forum: NetEpic   Topic: Hive Mind Card "Regeneration"

Posted: Wed Jan 13, 2010 6:58 am 

Replies: 13
Views: 1980


Yep but I think it is not fair that I can play a whole turn with the certitude that my dominatrix will stand up without any wound at the end of the turn, whatever happen to her (except ethereal psychic attack). Moreover with my proposition for regeneration here : http://www.tacticalwargames.net/foru...

 Forum: NetEpic   Topic: Warp Missile vs. Holo field

 Post subject: Warp Missile vs. Holo field
Posted: Wed Jan 13, 2010 6:50 am 

Replies: 23
Views: 4345


That's not written like that in the rules Zap.
A discussion of this is here : http://www.tacticalwargames.net/forums....6;st=60



 Forum: NetEpic   Topic: Regeneration, Multiple Wounds, Penetrating+(X)

Posted: Thu Jan 07, 2010 12:54 pm 

Replies: 3
Views: 1175


That's not my idea, that's the actual rules from the 5.2 tyranid rules book. They are not optional in the 5.2 rules book. I also think it downgrade the Tyras too much. Some doesn't think. That's why I let it but as an optional rule. (To quote, you should try to write QUOTE in small letters : [ quote...

 Forum: NetEpic   Topic: HMP & Dominatrix

 Post subject: HMP & Dominatrix
Posted: Thu Jan 07, 2010 10:53 am 

Replies: 15
Views: 2595


Hive Mind Cards are very powerfull if they are well-used. I think it's a bad idea to let a 4.000 pts tyranid army have easily 5 cards. That's why I propose to come back to the dominatrix with only 5 Hive Mind Points instead of the actual 10 HMP from the 5.2 tyranid rules book.

 Forum: NetEpic   Topic: Hive Mind Card "Regeneration"

Posted: Thu Jan 07, 2010 10:48 am 

Replies: 13
Views: 1980


The Hive mind card regeneration is, IMO, too powerfull to keep a dominatrix alive. That's why I propose this.

REGENERATION
Play : On one Tyranid
model in the End Phase.
Effect: One Tyranid
model that can regenerate
will automatically remove
1D6 wound markers.
Range: Anywhere on the
board.



 Forum: NetEpic   Topic: Regeneration, Multiple Wounds, Penetrating+(X)

Posted: Thu Jan 07, 2010 10:33 am 

Replies: 3
Views: 1175


If you think that something is poorly-worded, do not hesitate to tell me, I still need to train my english   Special Ability : Regeneration These creatures are able to heal themselves. Place a wound marker next to the regenerating model each time it fails its Armour save. When it has accumulated ...

 Forum: NetEpic   Topic: Chaos Book proof reading

 Post subject: Chaos Book proof reading
Posted: Sun Jan 03, 2010 3:05 am 

Replies: 26
Views: 4462


Nothing about this ? http://www.tacticalwargames.net/forums....d+rhino
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