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 Forum: NetEA Tau   Topic: Tau Xar'Ka Armoured Strike List (Experimental)

Posted: Mon Jul 17, 2017 8:12 am 

Replies: 21
Views: 17105


question: I remember submunition missiles originally appearing on Stingray as a more 'skyray-like' level vehicle. Was it dropped?

 Forum: NetEA Tau   Topic: Hammerhead variants (Ionhead and Fusionhead) - Use cases

Posted: Sun Jan 16, 2011 2:38 am 

Replies: 12
Views: 2704


link, if you please? with basing on tabletop 40k I can only think of making them cheaper, as ionhead is cheaper then hammerhead in 40k - but this can be problematic in tau situation(small fms) - maybe work it out making it "4 rail/fusionhammers or 6 ionhammers for 200. and 6/9 for 300" wit...

 Forum: NetEA Tau   Topic: Hammerhead variants (Ionhead and Fusionhead) - Use cases

Posted: Sat Jan 15, 2011 10:21 pm 

Replies: 12
Views: 2704


Quote:
Ions are a lost cause, there really isn't any use for them that the rail or other units fill with the latter having other advantages.

why no one mentioned it before list was frozen, then?

 Forum: NetEA Tau   Topic: Hammerhead variants (Ionhead and Fusionhead) - Use cases

Posted: Sat Jan 15, 2011 8:18 pm 

Replies: 12
Views: 2704


I'm personally thinking about this:

hammers 6 300
hammers 6 300
hammers 6 300
stealth 250
8FW+ethereal+gun drone 325
hammers 6 300
crises+shaso 350
manta 675
hero 200

and using 2 of the 4 hammer formations as fusionhammers.

 Forum: NetEA Tau   Topic: Hammerhead variants (Ionhead and Fusionhead) - Use cases

Posted: Sat Jan 15, 2011 7:13 pm 

Replies: 12
Views: 2704


2Dobbsy: what's your list besides fusion hammers?

 Forum: NetEA Tau   Topic: Hammerhead variants (Ionhead and Fusionhead) - Use cases

Posted: Sat Jan 15, 2011 6:05 pm 

Replies: 12
Views: 2704


Do you use it? If so - how, and in what lists? Mixes in units anyone?
I personally feel that Fusionhead offers some other ground force solution of MW lack, but 30cm is a bit harsh. maybe mix-in with regulars?

 Forum: NetEA Tau   Topic: Tau Army List v 6.4

 Post subject: Re: Tau Army List v 6.4
Posted: Sat Jan 15, 2011 5:32 pm 

Replies: 89
Views: 25948


oh. I was confused by Kroot shaper, who WAS mentioned. then I found out that he's NOT a character(which is strange)

 Forum: NetEA Tau   Topic: Tau Army List v 6.4

 Post subject: Re: Tau Army List v 6.4
Posted: Sat Jan 15, 2011 5:28 pm 

Replies: 89
Views: 25948


question: Transport (up to twenty: Fire Warriors, Pathfinders, Stealth, Gun Drones, Crisis, Broadsides, Kroot, Kroot Master Shaper, Kroot Hounds, Krootox. Crisis units take up two slots each. In addition the Manta may carry four vehicles of the following types: Devilfish, Hammerhead, Skyray, Piranha...

 Forum: EA Battle Reports   Topic: 3000 points tau 6.32 vs EpicUK marines

Posted: Tue Oct 12, 2010 11:29 am 

Replies: 15
Views: 2201


Skimmers out the front of formations also helps to minimise the power of units like Terminators with 3+ vs smth like 5+ it helps?(I understand, that without FW-in-DFs losses'd be lighter) Also, does use of massed piranhas(like 9) as skorpfish replacer have any strategic use? But the way air assault...

 Forum: EA Battle Reports   Topic: 3000 points tau 6.32 vs EpicUK marines

Posted: Tue Oct 12, 2010 2:36 am 

Replies: 15
Views: 2201


And who the heck starts "buttoned up" when there's Terminators coming?!? *laugh* The one who had a very hard time remembering Epic mechanics at the moment. I agree, this was dumb. For the record, is there any working method of destroying 'hawks? I'm not sure even 6 skyrays have a real cha...

 Forum: NetEA Other Forces   Topic: Thurgrimm's Stronghold

 Post subject: Thurgrimm's Stronghold
Posted: Fri Aug 14, 2009 6:38 am 

Replies: 13
Views: 4090


Quote:  This is done just like spacecraft, before deployment, after objectives have been placed. record location and turn. Let's see: For example I want to send them to the my half of the table(to the far objective, maybe). I write location and 2nd turn as "turn" 'cause it's said they need 1 t...

 Forum: NetEA Tau   Topic: State of the Union

 Post subject: State of the Union
Posted: Thu Aug 13, 2009 8:59 pm 

Replies: 63
Views: 8490


2The_Real_Chris
Shall I stick up a draft of what I think the 5.1 could change to as an alternative to the more sweeping Markerlight change? (So current list + FW change + other changes flowing from that + removal of APGM).
I personally want to see it ASAP.) Go on, Chris!

 Forum: NetEA Other Forces   Topic: Thurgrimm's Stronghold

 Post subject: Thurgrimm's Stronghold
Posted: Sun Aug 09, 2009 9:20 am 

Replies: 13
Views: 4090


Quote:  TBM cradle, or Khthon formations activate during the turn like any other formation. If you don't win the initiative or launch them early your opponent may get a chance to kill them before the TBM can be launched. Gods be praised, here's someone alive) Ok, let's try: e.g. here we have b...

 Forum: NetEA Other Forces   Topic: Thurgrimm's Stronghold

 Post subject: Thurgrimm's Stronghold
Posted: Thu Aug 06, 2009 12:58 pm 

Replies: 13
Views: 4090


*reads through TBM rules* Anybody, please, can you make clear, how that works? in the reloaded list, despite it bad flavour, there's clear solution ,how tunnelers work: just as spacecraft, only that it can pop up in your side of the table on turn 2 or 3 and in the enemy's on turn 3 only. what Khtone...

 Forum: NetEA Tau   Topic: Getting past the logjam

 Post subject: Getting past the logjam
Posted: Mon Aug 03, 2009 10:57 am 

Replies: 100
Views: 14375


one question about any missile boat we gonna use: ok, we agreed that AP missiles are no-no. Are we similarly afraid of MW missiles? just to be sure
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