Author |
Message |
Forum: NetEA Chaos Topic: Night Lords 0.2 |
Simulated Knave |
Posted: Tue May 31, 2016 2:49 am
|
|
Replies: 19 Views: 13298
|
Sort of. Work's been busy, and I've been burnt out on 40K for a while. Should probably get back into it. |
|
|
Forum: NetEA Chaos Topic: New Night Lords sub-AC |
Simulated Knave |
Posted: Sun Feb 09, 2014 12:07 am
|
|
Replies: 10 Views: 4094
|
While Ruth's definitely in a better position to playtest than I am, I did kinda write a list. And post it... |
|
|
Forum: Epic Armageddon Topic: Review for the Epic Armageddon version of the Warhound |
Simulated Knave |
Posted: Wed Jan 22, 2014 2:44 am
|
|
Replies: 27 Views: 6613
|
As always, I remain willing to take surplus examples of these unloved creatures off people's hands. |
|
|
Forum: NetEA Imperial Guard Topic: The Saranes Expanse - dead/dormant/alive? |
Simulated Knave |
Posted: Wed Jan 22, 2014 2:43 am
|
|
Replies: 49 Views: 15565
|
I think feedback on anything's always welcome. |
|
|
Forum: NetEA Adeptus Astartes Topic: Sanguinary Guard or not? |
Simulated Knave |
Posted: Wed Jan 22, 2014 12:35 am
|
|
Replies: 45 Views: 9448
|
IMO, if they're a ridiculously expensive 0-1 choice melee unit without any unique abilities, there's no point to having them. Leaving aside the bit where they scream for abstraction in any case. |
|
|
Forum: NetEA Adeptus Astartes Topic: Blood Angels v2.2 DRAFT ONLY for discussion |
Simulated Knave |
Posted: Mon Jan 20, 2014 7:22 am
|
|
Replies: 74 Views: 16098
|
Reviewing the old threads, it was in the context of "if the BA fail their activation roll, they Engage". I believe the suggestion was that they should have to try and engage the enemy, rather than being able to move wherever they liked (since they could just Engage in the opposite directio... |
|
|
Forum: NetEA Adeptus Astartes Topic: Imperial Fists |
Simulated Knave |
Posted: Mon Jan 20, 2014 6:13 am
|
|
Replies: 249 Views: 46496
|
Tarantulas bring a few messy decisions with them (such as which version you're adapting), but would fit with a defensive or offensive siege list IMO. Then again, I think they fit with pretty much everything Space Marine. :P If you do decide to include them, the two major decisions are whether they'l... |
|
|
Forum: NetEA Adeptus Astartes Topic: Blood Angels v2.2 DRAFT ONLY for discussion |
Simulated Knave |
Posted: Mon Jan 20, 2014 5:59 am
|
|
Replies: 74 Views: 16098
|
E&C, IIRC, felt that that was too tricky to manage. |
|
|
Forum: NetEA Adeptus Astartes Topic: Blood Angels Sanguinary Guard? Views plz gents |
Simulated Knave |
Posted: Sat Jan 11, 2014 7:35 am
|
|
Replies: 52 Views: 11106
|
Or just do some special rules that aren't formally part of the list. |
|
|
Forum: NetEA Adeptus Mechanicus Topic: Thoughts on the future of AMTL |
Simulated Knave |
Posted: Mon Jan 06, 2014 8:57 am
|
|
Replies: 45 Views: 9585
|
Isn't one of the current major criticisms of the AMTL that they're too hard to kill? Upgunning them would seem to make that worse, not better... |
|
|
Forum: NetEA Chaos Topic: Night Lords 0.2 |
Simulated Knave |
Posted: Tue Oct 29, 2013 4:29 am
|
|
Replies: 19 Views: 13298
|
0.2 is up. I revised a few point costs, clarified some wording, and FAQed Disrupt on CC weapons. |
|
|
Forum: Tactical Command Updates Topic: Anyway to shut if notifications from parts of the forum? |
Simulated Knave |
Posted: Mon Oct 14, 2013 8:19 pm
|
|
Replies: 15 Views: 6911
|
I think being trapped in the past is making all the NetEpic players oversensitive. Clearly the best thing is to shut down the NetEpic part of the board and force them to rejoin reality. |
|
|
Forum: Epic Armageddon Topic: How many Blast Markers etc to own |
Simulated Knave |
Posted: Sat Oct 12, 2013 3:56 pm
|
|
Replies: 27 Views: 5322
|
I bought dirt-cheap orange poker chips. About a centimeter and a half across, transparent, dirt cheap. |
|
|
Forum: 6mm (and 8mm) Topic: Night Lords: a work in progress |
Simulated Knave |
Posted: Fri Oct 04, 2013 2:20 am
|
|
Replies: 86 Views: 19556
|
I approve and endorse these Night Lords. |
|
|
Forum: NetEA Adeptus Astartes Topic: Horus Heresy 0.5 |
Simulated Knave |
Posted: Tue Oct 01, 2013 4:26 am
|
|
Replies: 58 Views: 24343
|
One day, someone will explain to GW that the autocannon is a shit anti-tank weapon.
EDIT: Also, rending should bump it up to at least AT4. Possibly more. I'll need to check how Rending works these days. |
|
|
Sort by: |