Login |  Register |  FAQ
   
Search found 566 matches
Search these results:

Author Message

 Forum: 6mm (and 8mm)   Topic: SquadPainter - Back to EPIC (Squats, ...)

Posted: Mon Jun 27, 2016 9:34 am 

Replies: 181
Views: 52758


Awesome! I've hankered after a squat army for years, this has rekindled that desire.

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Transport - generic.

 Post subject: Re: Transport - generic.
Posted: Tue Jun 21, 2016 1:47 pm 

Replies: 7
Views: 5571


Last few details.

Will get a couple printed for my uses and see how much they are - might cast them if people are interested.

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Transport - generic.

 Post subject: Re: Transport - generic.
Posted: Tue Jun 21, 2016 1:38 pm 

Replies: 7
Views: 5571


lylekelm wrote:
How long would it be ?

15mm Wide
28mm long
10mm Tall (Chassis - 13mm with guns)

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Transport - generic.

 Post subject: Transport - generic.
Posted: Mon Jun 20, 2016 12:45 pm 

Replies: 7
Views: 5571


Got a bit bored on a train journey yesterday so knocked this up from a digital painting I saw a long while ago.

It's 15mm wide for reference. Should I print some, might make an interesting addition to guard armies?

Guns and lights shamelessly stolen from Exodus Wars minies.

 Forum: 6mm (and 8mm)   Topic: Large Walking Robot

 Post subject: Re: Large Walking Robot
Posted: Fri Jun 17, 2016 5:14 pm 

Replies: 874
Views: 145746


It is designed to fit with the usual 6mm ranges. What we'd call truescale along with other fanmade titans.

Though being a digital model it could be scaled at a later date.

 Forum: 6mm (and 8mm)   Topic: Large Walking Robot

 Post subject: Re: Large Walking Robot
Posted: Fri Jun 17, 2016 12:48 pm 

Replies: 874
Views: 145746


To remind people what it looked like, here is a pic:

If I do go Kickstarter any IP overlap pieces will be re-designed or dropped.

 Forum: 6mm (and 8mm)   Topic: Large Walking Robot

 Post subject: Re: Large Walking Robot
Posted: Fri Jun 17, 2016 11:27 am 

Replies: 874
Views: 145746


I'm looking at doing a Kickstarter campaign to raise funds for producing them, if anyone has other ideas on how we could achieve having them produced please let me know, it's been far too long and this thing needs to be on tabletops!

 Forum: 6mm (and 8mm)   Topic: Large Walking Robot

 Post subject: Re: Large Walking Robot
Posted: Thu Jun 16, 2016 2:22 pm 

Replies: 874
Views: 145746


I shall upload new pics tonight. Design hasn't changed, just made parts more practical.

 Forum: 6mm (and 8mm)   Topic: 6mm Khazari Mining Machine

Posted: Thu Jun 16, 2016 11:05 am 

Replies: 16
Views: 9920


Great bit of modelling! The outriders show off the scale perfectly.

Sent from my E6653 using Tapatalk

 Forum: 6mm (and 8mm)   Topic: Large Walking Robot

 Post subject: Re: Large Walking Robot
Posted: Thu Jun 16, 2016 10:38 am 

Replies: 874
Views: 145746


Ressurection! I have been away from these forums for a long old while now but have been missing epic too much and decided to return to some floundering projects. I've revamped a couple of parts and had new ones printed of this Large Walking Robot, moving forward with new avenues to achieve productio...

 Forum: Other Wargames Miniatures   Topic: New Games Company and Game! Wartorn Games with Infernal.

Posted: Sat Mar 14, 2015 12:20 am 

Replies: 3
Views: 3013


Infernal is a very fast paced game. The play alternates between players during a turn, each player activating one Figure at a time. We are aiming at a tournament game having only 4-6 models per force.

We chose 35mm because with so few models every one needs to be a centre-piece.

 Forum: Other Wargames Miniatures   Topic: New Games Company and Game! Wartorn Games with Infernal.

Posted: Fri Mar 13, 2015 7:12 pm 

Replies: 3
Views: 3013


Hello everyone! Been a long old while since I frequented these forums, I have been absent due to starting a new gaming company, having a child and everything that comes with all of that! Our new company is called Wartorn Games, we are working on releasing our first game this summer on Kickstarter, t...

 Forum: 6mm (and 8mm)   Topic: Exodus Wars Large Behemoth Build Log

Posted: Sun May 06, 2012 4:24 pm 

Replies: 74
Views: 18959


netepic wrote:
I really like the decal on the top.


Hand painted please!
It's a shield with 3 white chevrons on a blue field with a crowned tower on the front - the tower was little bit dark though, should do it in light grey next time.
Trying to make the same image work on a banner at he mo.

 Forum: 6mm (and 8mm)   Topic: Exodus Wars Large Behemoth Build Log

Posted: Thu May 03, 2012 1:44 pm 

Replies: 74
Views: 18959


The weathering has been achieved with very thin washes of browns and oranges on the bottom of the legs and sponged on speckles of paint - white on top of red and shield symbol, metal over everything and then mud splatters on leg bottoms. I've yet to weather the metal and need to touch up areas where...

 Forum: 6mm (and 8mm)   Topic: Exodus Wars Large Behemoth Build Log

Posted: Thu May 03, 2012 12:54 pm 

Replies: 74
Views: 18959


Having retrieved the Behemoth from Exodus Wars and repaired the battle damage from this first campaign, I brought him into work and took a couple of photos on a half decent camera. I've added the half finished missiles - painted with same technique as rest of white but used badab black instead of br...
Sort by:  
Page 1 of 38 [ Search found 566 matches ]



Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net