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 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 7:37 pm 

Replies: 15
Views: 4202


and finaly Rhinos.
Now waiting for 16 Knights Paladin, Emperor Titan and Marauder bombers to arrive :)




 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 7:34 pm 

Replies: 15
Views: 4202


Razorbacks

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 7:00 pm 

Replies: 15
Views: 4202


Hunters

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 6:59 pm 

Replies: 15
Views: 4202


and Thunderbolts

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 6:59 pm 

Replies: 15
Views: 4202


Thunderhawks

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 6:57 pm 

Replies: 15
Views: 4202


Whirlwinds with Techmarine

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 6:56 pm 

Replies: 15
Views: 4202


Infantry with Captain, Librarian and Chaplain

 Forum: 6mm (and 8mm)   Topic: My "Soul Reapers" SM

 Post subject: My "Soul Reapers" SM
Posted: Mon Dec 31, 2007 6:54 pm 

Replies: 15
Views: 4202


Dreadnoughts

 Forum: General Discussion   Topic: Where do people live?

 Post subject: Where do people live?
Posted: Sun Dec 30, 2007 6:05 pm 

Replies: 299
Views: 204867


Russian Federation, Moscow

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Thu Dec 27, 2007 6:56 pm 

Replies: 28
Views: 4917


Well we got three datasheets to describe five knights types. And two else for their commanders. Restriction for errants/lancers/castellans/crusaders makes them not very good option for taking many quake cannons. To minimise distraction from main AMTL units we can make knights allied forces. Or restr...

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Wed Dec 26, 2007 8:58 pm 

Replies: 28
Views: 4917


And we absolutely forget about Warden Knights...

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Wed Dec 26, 2007 8:55 pm 

Replies: 28
Views: 4917


Well... According to all that was wrighten there, how about this :

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Tue Dec 25, 2007 7:29 pm 

Replies: 28
Views: 4917


According to background - Knight Errant are yang wariors in bad suits. While Lancers - next step for them. Stats of Errant must be poor. Any ideas? 2 Markconz: there are many types of knights, they are very important part of WH40K universe and Adeptus Mechanicus. We just can't forget them. Link to k...

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Mon Dec 24, 2007 6:45 pm 

Replies: 28
Views: 4917


Something like this :

 Forum: NetEA Adeptus Mechanicus   Topic: Knights!

 Post subject: Knights!
Posted: Mon Dec 24, 2007 12:41 pm 

Replies: 28
Views: 4917


My opinion, that must be few types of knights: Paladins lead by baron - universal type. Household - 6 knights and seneschal(character), may bee upgraded by adding Baron. Lancers - "fast an furious" . CC type of knights, fast moving( maybe 30sm), low weapons an firefight, strong CC. Three suits in ho...
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