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State of the Microworld 2018

 Post subject: State of the Microworld 2018
PostPosted: Sat Jun 09, 2018 4:48 pm 
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Location: New Jersey
It is just about mid-year so I thought I would post another yearly update, although this one is going to be shorter than those in the past. My main goal is to get out from under the large amount of stuff I have ready for moldmaking and what not.

In terms of releases for the rest of the year, August will see the release of the long-awaited 6mm ratkin.

The dwarf fantasy naval fleet production molds are finished, though I want to get them painted prior to release. I'm also undecided as to whether or not to hold them until the orcs are also ready. Sculpting is finished on the orcs, but the production medium is kind of up in the air. The dwarf models had to be hollowed out underneath to make them feasible in metal. This is less of a big deal on the sailing ships, as they have open decks, but the hulls are still going to be heavy pieces of metal. I will have to do a cost comparison with full metal v. resin hulls. I hate mixed kits, and I don’t generally love resin, but I may not have a choice on the ship hulls.

I’d like to push out at least the first wave of 6mm elves, as well as some 2-headed giants. There are some potential issues with the last wave of elf prints, the cavalry etc. I will probably post them up to get some opinions.

I made some pretty big bets on things over the past couple years, in terms of releases. None of them really panned out, some are spectacular failures. We’ll see how the fantasy naval stuff does.

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 Post subject: Re: State of the Microworld 2018
PostPosted: Wed Jun 13, 2018 5:10 am 
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Any idea on the greater goblins ? Naval fleet idea to postpone seems a very good idea until the orcs are ready.

Glad 2018 is going well for yourgent store, evenot with the hick ups you have still managed to get a lot done ;)


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 Post subject: Re: State of the Microworld 2018
PostPosted: Wed Jun 13, 2018 3:10 pm 
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It bums me out a lot to hear what sounds like a downer on this as everything you’ve released so far has been a huge hit with me! I know in alone don’t constitute a market but I hope you’ll persevere.

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 Post subject: Re: State of the Microworld 2018
PostPosted: Fri Jun 15, 2018 1:05 pm 
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Location: New Jersey
Yeah, I probably shouldn’t post negative things up, but at a certain point, when people ask questions as epic just did above, what are you really supposed to say, other than the truth? Which is that I will release the greater goblins whenever I have an extra $1200 to lose.

The main thing sapping my morale was the 15mm fantasy release, which quite literally did not sell. Maybe because I expected it to do great, similar to how when you go see a movie with awful reviews and it doesn’t seem that bad. I also dropped a bunch of money getting a casting setup, but it really isn’t feasible for my business. I end up having a ton of molds lying around that aren’t being spun, and you’d be surprised how fast they pile up, those things start to take up some serious space!

The whole shift of the industry to crowdfunding has me bummed as well.

I’ve also been thinking about the elves a lot lately, which is a funny sentence to type. I like the sculpts, people on Facebook seem to like the sculpts, but my whole fantasy line is hand sculpted. The heights match fine, but the proportions of the elves are much slighter, similar to Onslaught’s miniatures. I could have the sculptor work to get them to look more hand sculpted, but then why am I even paying all that extra to go for CAD at that point? I have been thinking of literally rescaling the whole line to 10mm and just starting a 100% CAD sculpted 10mm fantasy line, then getting the elves resculpted in 6mm by my usually sculptor, minus the dragon mounts. But I already paid for a majority of the prints in 6mm, and going through all of what I just wrote leaves me feeling exhausted.

I’m not going to close the business or anything, it’s just kind of a bummer of a time.

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 Post subject: Re: State of the Microworld 2018
PostPosted: Fri Jun 15, 2018 1:22 pm 
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I get it. It’s not that it’s a bummer that you’re saying it, just that I’m bummed on your behalf. What you’re producing is so unique and so well made! Like I said, I know that I, alone, can’t constitute a market but you have my support for whatever that’s worth, not to speak of my business!

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 Post subject: Re: State of the Microworld 2018
PostPosted: Fri Jun 15, 2018 5:37 pm 
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Joined: Mon Nov 05, 2012 9:35 am
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Location: Norrköping, Sweden.
I haven't followed your company much theu the years but theres a question that pops up in my mind when I'm reading your posts: When you're deciding what to produce next do you have a specific game system in mind that your models can be used with?

When it comes to 6mm Sci-Fi Epic:Armageddon is the most played ruleset out there. Sure theres probably a bunch of others but I have a hard time seeing any of them having a more wide spread audience than E:a.
For 10mm fantasy Warmaster is the largest game. Again, there might be others with a small following but i'm pretty sure WM is still on top in that genre.
I've played miniature games off and on for 25 years and i can't think of any 6mm fantasy games or 15mm fantasy games, or 10mm scifi games either. Not without giving it some thought anyways.
I get that a company can try to fill a certain nische where no other companies venture. But that is a very risky enterprise since that nische might be unexploited because it's to small.
Could it be that ypu overestimated the demand for certain ranges of models within the miniature wargame community? Would it work better if you produced miniatures to be used as proxies for with certain more common games? It seems to have worked pretty good for both Onslaught and Vanguard so far...

I'm not trying to have a go at you or being condescending. It's an honest question tjat poped up in my head. As stated earlier i don't know enough about your company to form an opinion, maybe you've done what i've written already. But if that's not the case maybe that kind of thinking could help sales in the future?

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 Post subject: Re: State of the Microworld 2018
PostPosted: Fri Jun 15, 2018 10:28 pm 
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You aren’t being condescending, but maybe I should clarify my position a bit. I never actually expected to be very successful. Possibly in the beginning for a brief moment, but certainly not after the past 8 years or so if experience. My specific reason for being bummed is that, unlike in the past, I had a strong feeling some new releases would sell better than they did. I should also clarify my learned definition of success for my company. That would be losing 80% of my money. That’s the happy region. The bummed region is somewhere around 98% loss, which I haven’t experienced that much until the past couple years.

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