i would probably let the Landraider in the battle barge, and bring in an additional Terminator formation and a hunter to protect the WW from air. Basically, it's a swap between some ranged AT firepower and some nasty MW CC attacks that can happen anywhere. 2 termies formations allow some nasty deepstrike against heavy foes (Leman russ companies, Super Heavy tanks Coy); you can thus either start crippling two of those and leave them weakened for the Warhound to finish the job, or combine the 2 termies dets to make a mess of such buggers. You could even consider taking a warhound out to bring in some landspeeders and get an additional character; i would advise a comander or a chaplain in one of the terminator formation; you can get the landspeeder to double and shoot at a formation, then use them as support when a chaplain augmented Termies det get close and personal with them. It give you a bucketload of MW attack; the landspeeder can do such nastyness from 80 cm away, inspiring and an additional MW for the termies are quite good. A comander would allow you to combine assault with both terminator formations; this should do short work of most thing you can encounter, including very big stuff; even a warlord should be carefull when risking this. However, your army seem quite solid - if a bit thin on AA - and if it work, well, it work and that's what matter.
But if i remember corectly, you play DA, and i thought adding termies and landspeeder could ring a bell to you, and i must say i quite like the tactics those formation allow (like what i mentioned earlier). but i can understand you'd be sad to let one of those lovely warhounds at home. I certainly love those too; their MW attacks also come in handy for Space marines army, but termies and LS can fulfill that role. Well, those are only first sight suggestion anyway.
Athmos
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