Apologies for the thread necro, but this appears to be the most relevant existing discussion, and it came up in a game today...
Ginger wrote:
Agreed Jon - except that the ERC decided to permit "Passing" where the only remaining formations are Broken or on OW, to allow a formation on OW to avoid taking the test and failing. Hence the FAQ:-
Quote:
Q: Can a unit remain on Overwatch into a following turn?
A: If the Formation hasn't fired by the end of the turn, then they can remain on Overwatch into the following turn.
This FAQ does not exist in the NetEA rules PDF, and in addition it appears to simply restate what’s already in the main text, without allowing you to stay in Overwatch across multiple turns without making an activation test:
“Formations remain on overwatch until they either shoot, or they undertake a new action in the following turn. Note that this means that a unit can go into overwatch on one turn, and not shoot until the following turn.”
The situation was a garrisoning IG company (so they effectively went into Overwatch in a turn before the game) that received Blast Markers in turn one. So two questions:
1. Is this FAQ entry supposed to be in the NetEA rules page/PDF?
2. What part of it is over-riding the standard rules text that allows you to activate Overwatch one in turn and wait to fire
or activate in the following turn? It doesn’t say anything about being able to pass on an activation.