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Adepta Sororitas 1.2 vs NetEA Knight World

 Post subject: Adepta Sororitas 1.2 vs NetEA Knight World
PostPosted: Wed Sep 05, 2018 3:16 am 
Hybrid
Hybrid

Joined: Tue May 17, 2016 6:42 am
Posts: 558
Location: Birchip, Australia
Adepta Sororitas (V1.2(2018) - Developmental)
==================================================

MISSION [375]
6 Battle Sisters, 2 Celestian Sisters, Canoness, 4 Rhino

MISSION [275]
Palatine, 6 Battle Sisters, 2 Celestian Sisters, 4 Rhino

MISSION [275]
Palatine, 6 Battle Sisters, 2 Celestian Sisters, 4 Rhino

EXORCISM [300]
5 Exorcist, Soroitas Hunter

EXORCISM [300]
5 Exorcist, Soroitas Hunter

CHOIR [250]
6 Seraphim Sister Units, Living Saint

CHOIR [250]
6 Seraphim Sister Units, Palatine

COVEN [200]
4 Dominion Sister Units (must include transport), 2 Rhino, Immolator

COVEN [200]
4 Dominion Sister Units (must include transport), 2 Rhino, Immolator

RETRIBUTION [275]
6 Retributor Sisters, Palatine, 3 Rhino

LIGHTNING SQUADRON [150]
2 Lightning Strike Fighters

LIGHTNING SQUADRON [150]
2 Lightning Strike Fighters


Knight World (NetEA v2.2.2 *APPROVED*)
==================================================

KNIGHT HOUSEHOLD [390]
4 Knight Paladin

KNIGHT HOUSEHOLD [390]
4 Knight Paladin

KNIGHT HOUSEHOLD [390]
4 Knight Paladin

INFANTRY PLATOON [400]
1 Levy Command, 8 Infantry Levy, Aspirant, 2 Infantry Levy, 2 Snipers, 3 Thudd Gun, 52cm of Trench and 52cm of Razor Wire

INFANTRY PLATOON [275]
1 Levy Command, 8 Infantry Levy, Aspirant, 3 Thudd Gun

AA GUN BATTERY [125]
3 AA Guns, 3 Gun Transporters

WARDEN HOUSEHOLD [360]
4 Warden

WARDEN HOUSEHOLD [360]
4 Warden

LANCER HOUSEHOLD [300]
3 Knight Lancer

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Attachment:
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Turn 1
Seraphim Sister Units with Palatine teleport in no blasts

Sisters win the roll off and go first

SoB - Double Exorcists and shoot lancers for a DC with crossfire (Faithfully)
SoB - Retain and Engage with Seraphims on lancers breaking them losing 2 in return (Faithfully)
Kights - Fail to activate right Paladins and single taking a blast
SoB - Lightning strike fighters ground attack lancers hacking the last 2 down
Kights - Fail to activate 2nd lot of right Paladins and single taking a blast
SoB - Lightning strike fighters ground attack Paladins right side for a blast
Kights - Double Wardens and shoot the Sisters BTS killing a rhino
SoB - Double Dominion up the field
Kights - Double Wardens and shoot the Seraphim killing 3 breaking them
SoB - Retributor Sisters double and shoot the garrisoned infantry company
Kights - Fail to activate BTS infantry company
SoB - Marshaled BTS sisters
Kights - Fail to activate AA guns
SoB - Exorcists double and shoot Wardens for a blast
Kights - Paladins single shoot exorcists for a blast
SoB - Double Sisters formation shooting the infantry company in the forest killing 3
SoB - Double dominions shooting infantry company
SoB - March Battle sisters up for turn 2


Turn 2
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Seraphim Sister Units with Palatine teleport in for 1 blast

Sisters win the roll off and go first

SoB - sustain with exorcists with crossfire on wardens killing 1 and damaging another
SoB - Retain and engage with dominions on in the infantry company wiping it out for a blast on support paladins
Knights - Engage Seraphim breaking them leaving them with 3 losing 1 in return
SoB - Engage with Battle Sisters on Wardens wiping them out for non in return
Knights - Paladins Engage the Battle Sisters losing and breaking killing a palentine
SoB - Double Retributors prepping wardens
SoB - Retain and engage with Battle Sisters wiping out he wardens
Knights - Double Paladins Back towards the blitz shooting the battle sisters for a blast
SoB - Double Exorcists shooting AA guns for a blast
Knights - Marshal AA guns shooting the dominions for a blast
SoB - Bring on Lightnings giving Paladins a blast
Knights - Overwatched BTS
SoB - Bring on Lightnings hacking the last Paladin
Kights - Fail to activate right Paladins and single taking a blast
SoB - Double Dominions for a blast on centre paladins
SoB - Overwatch BTS
SoB - March Single Seraphim

Turn 3
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Knights win the roll off
Kights - Paladins engage Battle sisters for CC assault losing 7DC :O lose the combat killing only 3 battle sisters
Kights - Retain and sustain with AA guns on the other battle sisters killing 2 rhios
SoB - Fail to bring on Lightnings so stand down
Kights - Paladins fail to activate for the 3rd time and move into Sisters table half and hold a DtF
SoB - March single Seraphim sister back
Kights - BTS overwatches
SoB - Exorcists double and shoot the BTS for a blast
SoB - March BTS sisters for DtF
SoB - double Dominions
SoB - Exorcists double and shoot the BTS for a blast
SoB - Battle Sisters engage the BTS taking overwatch for 1 kill wiping themselves out
SoB - Double and shoot the BTS for a blast and 1 kill
SoB - Engage the BTS again with retributor finally break it

SoB win with Blitz, TnH and DtF


Attachments:
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 Post subject: Re: Adepta Sororitas 1.2 vs NetEA Knight World
PostPosted: Wed Sep 05, 2018 3:22 am 
Hybrid
Hybrid

Joined: Tue May 17, 2016 6:42 am
Posts: 558
Location: Birchip, Australia
Crazy game here, the dice were more crazy then vassal :P for example we saw full formations of Paladins getting destroyed in close combat with Battle Sisters.

After this game i feel the points values should go back to how they were can just get a free Palatine that can be swapped or upgraded.


Also I kept thinking the sister were going to have IC in assaults. Is this right for them to not have it with flamers. it would make them amazingly better though.

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 Post subject: Re: Adepta Sororitas 1.2 vs NetEA Knight World
PostPosted: Wed Sep 05, 2018 9:45 am 
Brood Brother
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Joined: Thu May 27, 2010 8:07 pm
Posts: 731
Location: Stockholm, Sweden
Was a rough game for sure. The Sisters are really nasty in FF, and with the activation advantage combined with bad dice meant it was a uphill battle for sure. Could have focused more fire at the Rhinos tho, that could have made a difference.

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