I finally got a game in last night!
Took the following:
Tacticals - sopcom, hunter, laserback Death company - dreadnought Assault marines - chaplain, 2 extra stands Assault marines - chaplain, 2 extra stands Scouts Scouts Storm ravens Thunderhawk Thunderhawk Storm Talons Strike Cruiser
MikeT ran his updated LATD redux liist (slaves to darkness maybe?)
he took something like:
coven - altar, supcom, 2 big mutants, doggo coven - daemonic assault transports, technical coven - daemonic assault transports, technical coven - land transporters, technical hellcannons subjugator subjugator mutant cavalry mutant cavalry doomwings
Turn 1 my spacecraft hit his land transporter coven, clipped his mounted daemon coven and the hellcannons, doing no hits on the latter, and one hit was saved on the former, the drop pod put a few more blast markers around, and thanks to where it landed there was not enough room for the death company to deploy fully, we played that as they were engaging they could land in the ZoC of the target formation, but presumably they would usually be destroyed? The death company engaged the BTS and were wiped out by counter attacks (my stupid fault) most other stuff went on overwatch, the storm ravens doubled and shot the mounted daemon engine coven, killing a single engine and 2 infantry, they were then engaged and wiped out One assault marine formation in thunderhawk engaged and destroyed a subjugator for the loss of 2 stands, the second engaged and wiped out a mutant cavalry formation for the loss of the chaplain and a stand subsequently BOTH assasult formations were eaten by the same subjugator and DIDN'T EVEN KILL THE BLOODY THING In the end I had exhausted my activations and Mike was able to grab my blitz, while encircling my tacticals to stop them moving, a thunderhawk denied him TSNP+T&H but he was able to grab all the objectives in his half for a comfortable 2-0 win
Thoughts:
Assault marines are overpriced currently, I think making the extra assault marines upgrade +50pts for 2 stands is more than fair, right now it's 350 if you include a chaplain and they are not remotely as capable as terminators for the same points, they roll a lot of dice and to be honest can actually kill stuff, unlike codex assault marines
I dislike the one-shot missiles on the storm ravens intensely, I think I'd rather add in the hurrcane bolters and twin HB, and reduce the missiles to a single AT4+ shot but remove the one shot rule to keep them useful throughout the game.... I understand this steps on the toes of the grey knights somewhat, I think we should test them out either way
other than that, I am very rusty, having only gotten a handful of games in this year thanks to work and home life conspiring to ruin my gaming, I'll try and get some more games in over the winter
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