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Ork Clan - Stand Composition?

 Post subject: Ork Clan - Stand Composition?
PostPosted: Tue Jun 19, 2018 1:01 am 
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So I'm basing up my Ork infantry. I've been thinking of making them up into different clans.

Obviously the most sensible thing to represent this is paint scheme, but I was considering actual miniature composition of stands and if it would suit.

Goffs, Blood Axes, Evil Sunz = 9 regular Boyz + 1 Boy with Big Shoota per 2 stands.
Bad Moons = 4 regular Boyz +1 Boy with Big Shoota per stand.
Death Skulls = 3 regular Boyz + 2 Boyz with Big Shootas per first stand, 4 regular Boyz + 1 with Big Shoota per second stand.
Snake Bites = All Boyz, no big shootas (maybe with a sprinkling of old school wildboyz/madboyz).


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 Post subject: Re: Ork Clan - Stand Composition?
PostPosted: Tue Jun 19, 2018 3:37 am 
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With orcs, just paint as many as you can and Base them lol.


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 Post subject: Re: Ork Clan - Stand Composition?
PostPosted: Tue Jun 19, 2018 5:56 am 
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Interesting. That would give the army more character while being usable and recognizable. Be careful of not ending with too much of one kind without a place to be.

My advice, if you are going that route, is to use the guys on the Warlord stand on the Boyz which usually get unused, and even Nobz, so, based on the background you could go with some of these:

Goffs: Nobz with the Boyz, Warlords with one of the Nobz stands of each formation.
Evil Sunz: Meks with the Boyz
Death Skull: Meks, extra Big Shootas, Painboyz or Gretchin.
Bad Moon: a Nob and/or Wyrdboyz with the Boyz, and maybe one Gretchin slave.
Blood Axe: don´t stand out in Oddboyz or Nobz so an small Imperial field gun, like a mortar or Thudd gun instead of the Big Shoota could work.

And also, Evil Sunz don´t have less weapons than other clans, they have a bit more, as they have more Meks.

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Last edited by Abetillo on Wed Jun 20, 2018 8:22 am, edited 2 times in total.

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 Post subject: Re: Ork Clan - Stand Composition?
PostPosted: Tue Jun 19, 2018 1:21 pm 
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 Post subject: Re: Ork Clan - Stand Composition?
PostPosted: Wed Jun 20, 2018 6:48 am 
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Abetillo wrote:
And also, Evil Sunz don´t have less weapons than other clans, they have a bit more, as they have more Meks.


I think my logic there wasn't that Evil Sunz have less, its just they didn't have as many as Death Skulls (through looting) or Bad Moons (through teef) would have, so the Goffs, Blood Axes, Evil Sunz where sort of the averagely kitted out clans ... the Snakebites either not having access to heavy weaponry or feeling it to untraditional ork.

Also I thought maybe Evil Sunz would prefer to keep light, so as to not slow down da wagonz.


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