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Sculpting Ork vehicles, 22/09 Gargants

 Post subject: Re: Sculpting Ork vehicles, 28/04 Supa-Stompa Gargant
PostPosted: Sat Apr 28, 2018 5:00 pm 
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Hello, guys!

After a bit of an stop, and with my time being used by a tournament this last weekend, amongst other things, the update is small.

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Quite simple, but i like it, even though i don´t know the reason, so I´ll try to some more in a similar fashion. The shape is based on Runtbots, like this one:

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 Post subject: Re: Sculpting Ork vehicles, 28/04 Supa-Stompa Gargant
PostPosted: Sun Apr 29, 2018 9:20 pm 
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Hi!

Those runtbotz look like great stand in for stompas or mekboy gargant. :)

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 Post subject: Re: Sculpting Ork vehicles, 28/04 Supa-Stompa Gargant
PostPosted: Sun Jun 17, 2018 4:56 pm 
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After some time without updating here, as more came into making battle reports (there is two more in the works) i came back to this with another Landa.

This time it is smaller as i found out with the previous that it was a pain to use. In my eyes it looks more fiendly and less menacing than the previous, and the face looks more like a turtle than a shark, but i was told the oppositte, so I am interested on how you guys see it.
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Apart from that i got a present which means good news for me for sculpting: a big piece of Spruce wood https://en.wikipedia.org/wiki/Picea_abies , which it seems to be as good as the Ayous I was using for the Supas. The piece is big (4x10x70cm) so it means i'll be able to make some dozens of Gargants and will have wood for years. This way I will be able to get rid of the pine wood forever and I can risk to add more detail to the bigger figures before they break

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 Post subject: Re: Sculpting Ork vehicles, 17/06 Landas
PostPosted: Mon Jul 01, 2019 5:10 pm 
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Well, i have not made any news about this in a long time, but i have done something since the last summer.

First of all, some objectives that did explicitly for a tournament and then forgot to take them ;D . At least that worked in helping me not forget them the next time ... Still trying out ideas so nothing defined or done.


Provisional ones, very detailed and well painted, of course ... ::)

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The beginning of some Ork houses ...

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And some Ork symbols

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Tomorrow will upload something more interesting.

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 Post subject: Re: Sculpting Ork vehicles, 01/07 Objectives
PostPosted: Thu Jul 04, 2019 6:35 pm 
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Continuing with were i left it last time, i put some other additions onto the table, from what i have been doing this last year.

Began created a model for a head, and tested on the bodies i had already. This size will be for Gargants and will create some for the other sizes.

Now the main issue is how to do the eyes without using extra pieces neither break them.

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And added them to the new bodies i created for Supa-Stompas/Mekboy Gargants. This time i wanted to go to something similar to the 2nd Edition Great Gargant and to test further round bodies like the previous one but it seems that i was not successful.

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 Post subject: Re: Sculpting Ork vehicles, 01/07 Objectives
PostPosted: Sun Sep 22, 2019 10:47 pm 
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So for now this is the last part i forgot to show: some tests on Supa-Stompa's shapes made to resemble Tinboyz, those robots from WH40k that parodied other races, in this case Space Marines with huge shoulder pads and tiny heads, like the real ones if we follow the background :D

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Next time i do not know, maybe i will finish some heads for all or try to make some normal Gargants and Great Gargants now that i have the right materials and a workshop at hand.

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