Death Guard v0.3 |
gunslinger007
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Post subject: Re: Death Guard v0.3 Posted: Wed Dec 14, 2016 6:40 pm |
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Hybrid |
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Joined: Thu May 01, 2014 2:48 am Posts: 938 Location: NJ, USA
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Ok, gotcha. Sorry, I misunderstood. So that would be the 25-50pt upgrade for the unit? That's pretty cool. I've got the last units to fill out the army coming in the mail soon. Can't wait to play test some of these ideas!
_________________ Grey Knights AC: viewtopic.php?f=130&t=33750Tau AC: viewforum.php? Net EA Chair The man in black fled across the desert, and the gunslinger followed.
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IJW Wartrader
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Post subject: Re: Death Guard v0.3 Posted: Wed Dec 14, 2016 7:01 pm |
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Brood Brother |
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Joined: Fri Jun 14, 2013 3:43 pm Posts: 1431 Location: Devon, UK
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Exactly! I think I'll start them at 50pt for 1+1d3 so that it's an upgrade you need to think about rather than just auto-buying, and we'll have to see if playtesting requires the Nurgling statline to be altered in power level.
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IJW Wartrader
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Post subject: Re: Death Guard v0.3 Posted: Thu Dec 22, 2016 3:02 pm |
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Brood Brother |
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Joined: Fri Jun 14, 2013 3:43 pm Posts: 1431 Location: Devon, UK
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