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EPIC Scale Computer Game

 Post subject: EPIC Scale Computer Game
PostPosted: Thu Mar 11, 2004 2:20 pm 
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Well, I feel really honoured by this...  :blush:

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 Post subject: EPIC Scale Computer Game
PostPosted: Thu Mar 11, 2004 2:57 pm 
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Hehe, just you wait until you get it, then realise it is ridden with bugs and trashes your machine (gotta love beta testing :p)

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 Post subject: EPIC Scale Computer Game
PostPosted: Mon Mar 15, 2004 9:28 am 
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Yeah...

It just came to me, that penalties for armour if detachment moves triple are sorta ridiculous. Mybe just prevent them from firing at all, like it is in EA?

Also, let's try to keep the weaponry generic (judging from your screenshot, the sarges get Boltpistol & Chainsword combo - give them Bolters, just for the sake of clarity).

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 Post subject: EPIC Scale Computer Game
PostPosted: Mon Mar 15, 2004 10:38 am 
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Oh, just another thought:

Hotseat mode might be useful in some cases.

I hope that this test version won't scramble any files, cause it will be used in computer at my school. ?:laugh:

If it does... goodbye school, goodbye net access.



BTW: How do you like my new avatar?

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 Post subject: EPIC Scale Computer Game
PostPosted: Tue Mar 16, 2004 12:38 pm 
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Quote (the_fifth_horseman @ 15 2004 Mar.,08:28)
Yeah...

It just came to me, that penalties for armour if detachment moves triple are sorta ridiculous. Mybe just prevent them from firing at all, like it is in EA?

Also, let's try to keep the weaponry generic (judging from your screenshot, the sarges get Boltpistol & Chainsword combo - give them Bolters, just for the sake of clarity).

Makes sense with the movement.

As for armament - that is an army list issue and thus doesn't effect the game mechanics, it is up to the players to determine which lists they use and how they configure their lists.

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 Post subject: EPIC Scale Computer Game
PostPosted: Tue Mar 16, 2004 12:41 pm 
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Quote (the_fifth_horseman @ 15 2004 Mar.,09:38)
Oh, just another thought:

Hotseat mode might be useful in some cases.

I hope that this test version won't scramble any files, cause it will be used in computer at my school. ?:laugh:

If it does... goodbye school, goodbye net access.



BTW: How do you like my new avatar?

Hotseat can be played in the same manner as PBEM - like in VGA Planets (Oh the happy memories of playing planets... someone should get a campaign running round here it is a godly game!).

As for files getting scambled - it will be fine... trust me, I am a programmer  }:)

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 11:33 am 
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When do we start, then?
Today would be great.

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 1:24 pm 
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Start what?

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 2:11 pm 
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You said something about alpha-testing...

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 2:27 pm 
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Ah righty - give me till the w/e to get the AI sorted, I am knackered at the mo :).

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 2:35 pm 
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OK.
Monday, then?

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 Post subject: EPIC Scale Computer Game
PostPosted: Wed Mar 17, 2004 2:39 pm 
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Sounds good - just need to do the finishing touches to the interface. Then we start on the fun stuff, eg, terrain, fog of war, special rules, suppression, morale etc.

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 Post subject: EPIC Scale Computer Game
PostPosted: Mon Mar 22, 2004 8:56 am 
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Forgot about the counters... But just yesterday I attempted to rescale vehicle proxies to the size of those tiles of yours. 1/2 rescale is good for Rhinos, but anything bigger does not fit. When rescaled to 1/4th it loses most details and might cause a lot of trouble with recognition, but fits on the template decently.

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 Post subject: EPIC Scale Computer Game
PostPosted: Fri Mar 26, 2004 9:08 am 
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How is it going?

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