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3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13

 Post subject: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:44 pm 
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The Imperial Fist game from last night. They definitely play different than your vanilla SM. Sorry for the pic quality, I forgot my SD card again and had to use the tablet.

Code:
Fisting You into Subjugation, 3000 POINTS
Imperial Fists (NetEA V1.2 - Developmental)
==================================================

CENTURION [550]
4 Assault Centurion, 4 Land Raiders

CENTURION [300]
4 Devastator Centurion

SCOUTS [175]
4 Scout units, Rhino, Razorback LAS

SCOUTS [150]
4 Scout units, Rhino

TACTICAL [450]
6 Tactical units, Supreme Commander, 3 Thudd Gun, 2 Bunkers + Minefields

TACTICAL [350]
6 Tactical units, 3 Thudd Gun, 2 Bunkers + Minefields

FORTIFIED POSITIONS [50]
50cm x 2,5 cm Minefield, Trenches or Razorwire, 2 Bunkers

HYPERIOS PLATFORMS [125]
3 Hyperios Platforms

HYPERIOS PLATFORMS [125]
3 Hyperios Platforms

2 STORM TALONS [200]

2 STORM TALONS [200]

TERMINATORS [325]
4 Terminator units


Code:
Fisted into Subjugation, 3000 POINTS
Steel Legion (NetEA Army Compendium v2014)
==================================================

REGIMENTAL HQ [550]
Supreme Commander, 12 Infantry, 7 Chimera, Hydra

INFANTRY COMPANY [350]
Commander, 12 Infantry, Fire Support Platoon (4 Fire Support)

MECHANISED INFANTRY COMPANY [475]
Commander, 12 Infantry, 7 Chimera, Hydra, 1 Sniper

MECHANISED INFANTRY COMPANY [475]
Commander, 12 Infantry, 7 Chimera, Hydra, 1 Sniper

ROUGH RIDER PLATOON [150]
6 Rough Riders

ARTILLERY BATTERY [250]
3 Basilisks

SENTINEL SQUADRON [100]
4 Sentinels

DEATHSTRIKE MISSILE BATTERY [200]
2 Deathstrike Missile Launchers

FLAK BATTERY [150]
3 Hydra

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:46 pm 
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Start of Game

Image
Start of Game

Image
The SC sustains on the Deathstrikes, hits but it saves!

Image
The Tacticals retain and sustain on the Manticores, they destroy one to break it.

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The Deathstrike kills a Land Raider.

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Storm Talon's go on CAP.

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So do TBolts.

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Hyperios overwatch.

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A Mech Coy doubles up on the far left IG flank.

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Hyperios overwatch.

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Sentinels attempt to overwatch, fail and regroup.

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Storm Talon's CAP.

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Rough Riders double up.

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The Assault Centurions march.

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A Mech Coy doubles.

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Scouts march.

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Hydras attempt to advance, fail and regroup.

Image
Scouts march.

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A Mech Coy advances and takes out a Scout.

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The Devastator Centurions double, loose one to a mine (ug...), and take out an infantry.

Image
TBolts lay a BM on the Scouts.

Image
The Infantry coy remains on overwatch.

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:47 pm 
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Image
Turn 2

Image
The SC tries again and this time destroys the Deathstrike, the other breaks.

Image
The Tacticals sustain on the Mech Coy and take out a Chimera and a Hydra.

Image
Manticores sustain on the Scouts, lots of hits but only one goes down.

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The Assault Centurions double up and take out an infantry.

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Devastator Centurions retain and engage.

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4-0 in kills, the IG break.

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Rough Riders double.

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Scouts double and take out a Sentinel.

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They attempt to marshal, fail and break.

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Scouts engage the Manticores.

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They wipe them out and hack the broken Deathstrike down.

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The HQ advances and lays a BM on the Devs (they made 6 saves :P).

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Overwatch time!

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TBolts take out the Laserback.

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Stop! Overwatch Time! Whoooah-ooooh-oh-oha!

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Hydras advance and take out a Scout.

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Storm Talons take out two Rough Riders.

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A Mech Coy doubles again.

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Storm Talons go on CAP.

Image
The Infantry coy doubles.

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:48 pm 
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Turn 3, Terminators come in on my Blitz.

Image
Turn 3

Image
The Assault Centurions get in the Mech Coys face.

Image
I didn't want to risk an activation so close to the Blitz, so instead of engaging with the Devs, the Tacs sustain and break the Hydras.

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The Mech Coy doubles out of engage range of the the Devs and sits on the Blitz.

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The SC takes out an infantry.

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TBolts lay a BM on the Scouts.

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The Devs double and take out an infantry.

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TBolts lay a BM on the Scouts.

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Storm Talons take out two infantry.

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Sentinels fail (third time!) and regroup.

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Storm Talons take out an infantry.

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Rough Riders double to screen.

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Scouts marshal, getting in the Rhinos.

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Mech Coy marshals.

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Scouts marshal.

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Infantry Coy sits on the T&H.

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Overwatch time!

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And again!

Image
Terminators advance and take out a Rough Rider to break them.

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:48 pm 
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Turn 4

Image
Turn 4

Image
The Sentinels advance and lay a BM on the Devastators.

Image
The HQ engages them, was down by 2 in resolution but pulls of a win! (I rolled snake-eyes).

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The SC take out two infantry.

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Scouts retain, fail and move to grab a T&H.

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TBolts stand down.

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The Tacticals take out two infantry.

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TBolts stand down.

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A Storm Talon take out an infantry.

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The Mech Coy marshals.

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A Storm Talon stands down.

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Rough Riders screen.

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Scouts take out an infantry.

Image
End of Game

Image
End of Game

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 1:54 pm 
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So a very different game for my Marines. It affectively became about area denial with the the siege line and two tacs sitting in it. We both picked on the right and rolled on the left. I retained a lot solely to lay BMs on the IG, not to break them (I usually only retain if I can break something before it activates). I could have pushed for a win turn 3, but I didn't want to risk my Centurions after slogging all the way across the board. I played it safe and went to turn 4 instead.

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 2:05 pm 
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what was the end result? :-)

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 2:24 pm 
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Thanks for the report Dave

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 2:25 pm 
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IF won 2-0 in turn 4, Blitz and T&H
My reg hq fired upon (on an advance), then later engaged, the devastator centurions and inflicted a total of zero casualties. Even after winning the engagement. Dave's own mines beat that total. I think that kind of sums up the disparate armor save rolling in this game. *sigh*

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 2:46 pm 
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Oh ya.

We called it after CP ran out of activations. I would have broken his Blitz guard by firing on him and gotten T&H and Blitz as he said.

I had some great armor saves this game, yes. MVP goes to the Scouts. They hung in there through lots of fire, got both my victory conditions, killed the arty/deathstrikes and even helped break the blitz guard with a single hit on a 6.

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Fri Mar 13, 2015 10:12 pm 
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thanks for the report guys! very much appreciated!

I've replied to your comments in the main IF thread Dave :)

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 Post subject: Re: 3k Imperial Fists 1.2 vs NetEA Steel Legion - 2015-03-13
PostPosted: Sat Mar 14, 2015 7:50 pm 
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Thanks for the report guys!

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