Quote:
"We shall fall upon them as an endless wave, they shall drown beneath our dead." -Major General Jeridan, 5879th Death Korp. Regiment
For the life of me I can't recall a single army list for DKoK that doesn't have Gorgons. I love the idea of them and don't believe anything drastic should happen to them. I do agree however that some price change may be in order.
I also feel that the list appears to be a bit one dimensional at times.
Let me say first that I agree with other sentiments stated in the past regarding fluff... namely it comes a distant second to balance. I feel DKoK has a real opportunity to play just like the fluff says by having an opportunity to be a true horde army, one that exemplifies attrition and a grim determination one would expect from the army. This would be in addition to utilizing the might Gorgons. Below is just a suggestion as to what that might look like.
1. Reduce CC form 5+ to 6+ to standardize across all IG infantry as suggested.
2. Reduce Infantry Company and Regiment HQ cost by 50 points, 250 and 350 respectively to represent the decrease in CC and to encourage more horde style armies.
3. Increase 2xGorgon upgrade by 75 points to 200.
4. Decrease Infantry Platoon upgrade cost by 25 to 150 and increase transporting Gorgon by 25 to make it 75 pts.
I'm overall indifferent to the critical/transport infantry death ideas floating around.
The idea is that the reduction in Infantry and Regiment HQ companies allows for a potentially different play style via hordes of infantry. While some consider the heavy increase in cost for the 2 Gorgons over the top, it takes into account the decrease from the infantry companies. This is under the assumption that Gorgons were too cheap to begin with, creating a net 25 point increase in an infantry and Gorgon formation. The Platoon and transporting Gorgon are meant to cancel out essentially. This could potentially allow for both the Gorgon heavy armies as well as horde style armies.
I'm sure some might argue that this causes Infantry Companies to directly compete with Death Riders, but in all honesty they share very different roles. I feel one of the key difficulties I have had in designing DKoK lists is simply that infantry create quite the bottleneck in terms of cost. The formation IMO is already overcosted what with the fact that it can't really do anything besides assault, and the CC reduction would be just more reason to decrease the cost slightly. Lowering this cost opens certain options as a result without empowering Gorgons any further. In case of abuse you could always simply put a limit on the number of Infantry Companies similar to Death Riders (ex: 1 Formation per 500 points, etc.).
Let me know if I'm being crazy, that extra hour of daylight savings gave me too much time on my hands to think about this kind of stuff.